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Steam News15 January 20242y ago

DEMO update 0.2.6 is live!

Armour on T4 walls was planned as a strong late-game upgrade, but ended up being too accessible and made the player immune to small enemies too easily.

Full notes

Full Stellar Initiative update

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What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • Balance
changedArmour on T4 walls was planned as a strong late-game upgrade, but ended up being too accessible and made the player immune to small enemies too easily. This strategy is too strong and does not require any planning or artifacts. Now there will only be throns on T4 wall.
addedv0.2.6 - Remove armour from T4 wall upgrade but reduce cost (45->40) - Defense missions now are slightly harder (0.75->0.7 delay modificator) - Rocket launcher technologies and battle upgrades now are slightly more expensive - Generator upgrades now are cheaper - Buff infinite generator upgrades (cost 5->3 per level) - Increase Subject A boss health (1000->1200) and speed (0.16->0.17) - Add exploding enemy to boss wave - Buff stringer (scorpion) enemy health and attack speed - Nerf power beaming 25->20 - Small UI improvements - Fix small errors
6 - Remove armour from T4 wall upgrade but reduce cost (45406 - Remove armour from T4 wall upgrade but reduce cost ( decreased, nerf

Stellar Initiative changes

changedArmour on T4 walls was planned as a strong late-game upgrade, but ended up being too accessible and made the player immune to small enemies too easily. This strategy is too strong and does not require any planning or artifacts. Now there will only be throns on T4 wall.
addedv0.2.6 - Remove armour from T4 wall upgrade but reduce cost (45->40) - Defense missions now are slightly harder (0.75->0.7 delay modificator) - Rocket launcher technologies and battle upgrades now are slightly more expensive - Generator upgrades now are cheaper - Buff infinite generator upgrades (cost 5->3 per level) - Increase Subject A boss health (1000->1200) and speed (0.16->0.17) - Add exploding enemy to boss wave - Buff stringer (scorpion) enemy health and attack speed - Nerf power beaming 25->20 - Small UI improvements - Fix small errors

Armour on T4 walls was planned as a strong late-game upgrade, but ended up being too accessible and made the player immune to small enemies too easily. This strategy is too strong and does not require any planning or artifacts. Now there will only be throns on T4 wall.

Generator upgrades do feel less valuable compared to others. Now Rocket launcher tree and battle upgrades are a little more expensive, but generator upgrades are cheaper.

v0.2.6 - Remove armour from T4 wall upgrade but reduce cost (45->40) - Defense missions now are slightly harder (0.75->0.7 delay modificator) - Rocket launcher technologies and battle upgrades now are slightly more expensive - Generator upgrades now are cheaper - Buff infinite generator upgrades (cost 5->3 per level) - Increase Subject A boss health (1000->1200) and speed (0.16->0.17) - Add exploding enemy to boss wave - Buff stringer (scorpion) enemy health and attack speed - Nerf power beaming 25->20 - Small UI improvements - Fix small errors

Source

Steam News / 15 January 2024

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