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Steam News31 January 20242y ago

DEMO update 0.3.0 is live! Steam next fest!

This update will add more content, artifacts, enemies, escape pod mechanic, qol features and game rebalancing! v0.3.

Full notes

Full Stellar Initiative update

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What changed

0 fixes1 addition1 change0 removals
  • Gameplay
addedThis update will add more content, artifacts, enemies, escape pod mechanic, qol features and game rebalancing!
changedv0.3.0 - Add 11 new artifacts - Allow player to lose one mission using escape pod - Allow to cancel any delivery item that was not applied yet - Reduce supplies energy gain by 5 - Generator now gives first energy in 5 seconds instead of 10 - Difficulty rebalance, final waves now stronger, some enemies buffed - Cloaked enemies modifier - Bombardier enemy - Endless waves now scale faster - Energy walls now restore health (0.2, 0.5), recharger artifact removed - Missions with artifact reward now give 1 more resource - ML diagnostic system no longer gives a shield - Nerf shock waves artifact, knock back now dont stack - Nerf resonator artifact (3x->2x) - Broadband receiver scans more missions even the same level it was received - Buildings upgrades cost rebalance - Small UI improvements - Fix small rocket getting stuck in boss and rotating after mission end - Fix ship rocket flying through the ground on high game speed - Fix boss laser animation on death - Fix turret first shot crit resetting after upgrade - Fix small errors

Stellar Initiative changes

addedThis update will add more content, artifacts, enemies, escape pod mechanic, qol features and game rebalancing!
changedv0.3.0 - Add 11 new artifacts - Allow player to lose one mission using escape pod - Allow to cancel any delivery item that was not applied yet - Reduce supplies energy gain by 5 - Generator now gives first energy in 5 seconds instead of 10 - Difficulty rebalance, final waves now stronger, some enemies buffed - Cloaked enemies modifier - Bombardier enemy - Endless waves now scale faster - Energy walls now restore health (0.2, 0.5), recharger artifact removed - Missions with artifact reward now give 1 more resource - ML diagnostic system no longer gives a shield - Nerf shock waves artifact, knock back now dont stack - Nerf resonator artifact (3x->2x) - Broadband receiver scans more missions even the same level it was received - Buildings upgrades cost rebalance - Small UI improvements - Fix small rocket getting stuck in boss and rotating after mission end - Fix ship rocket flying through the ground on high game speed - Fix boss laser animation on death - Fix turret first shot crit resetting after upgrade - Fix small errors

This update will add more content, artifacts, enemies, escape pod mechanic, qol features and game rebalancing!

v0.3.0 - Add 11 new artifacts - Allow player to lose one mission using escape pod - Allow to cancel any delivery item that was not applied yet - Reduce supplies energy gain by 5 - Generator now gives first energy in 5 seconds instead of 10 - Difficulty rebalance, final waves now stronger, some enemies buffed - Cloaked enemies modifier - Bombardier enemy - Endless waves now scale faster - Energy walls now restore health (0.2, 0.5), recharger artifact removed - Missions with artifact reward now give 1 more resource - ML diagnostic system no longer gives a shield - Nerf shock waves artifact, knock back now dont stack - Nerf resonator artifact (3x->2x) - Broadband receiver scans more missions even the same level it was received - Buildings upgrades cost rebalance - Small UI improvements - Fix small rocket getting stuck in boss and rotating after mission end - Fix ship rocket flying through the ground on high game speed - Fix boss laser animation on death - Fix turret first shot crit resetting after upgrade - Fix small errors

Source

Steam News / 31 January 2024

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