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Latest StaudSoft's Synthetic World Beta updates
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- StaudSoft's Synthetic World Beta
Major Update - Hard Survival, Environment & Bug Fixes
Over the last year, I focused on making the game deeper, more stable, and more alive. This update cycle includes major gameplay systems, UI improvements, and a large wave of bug fixes. Highlights Expanded City2 simulati…
Store17 changesUI/audioServer - StaudSoft's Synthetic World Beta
Special Update – HUD Toggle Feature + Sneak Peek at Upcoming Features!
Special Update: HUD Toggle Feature + Sneak Peek at Upcoming Features! Hello players, We’re excited to bring you a special update based on your feedback! It is in the "unstable" branch. Here’s what’s new: New Feature: Hi…
Patch notes10 changesUI/audioMaps - StaudSoft's Synthetic World Beta
Merry Christmas
Merry Christmas to you all. This has been quite a turbulent year. Sometimes I was afraid that I would have to play Fallout in the real world. This has also affected the direction of Synthetic World's development. I am c…
Announcement8 changesWorkshopGameplay - StaudSoft's Synthetic World Beta
Small Patch: Update Crossbow Icon
Hello, I fixed some small bugs: Damage of cross bow is increased Added impact impulse when object is hit by cross bow bolt Sheeps try to avoid water Enemies stop moving when dead Enemy may no hurt sound, when dead
Announcement4 changesFixBalance - StaudSoft's Synthetic World Beta
Happy Easter: New Update and Bug Fix
Happy Easter, I have uploaded a new version of my game. This time included are many bug fixes that previously crashed the game. New features New Tree Textures + Higher Resolution Better Tree Rendering New Landscape Rend…
Event9 changesFixGameplay - StaudSoft's Synthetic World Beta
Merry Christmas
Dear friends of Synthetic World, I wish you all a happy and blessed holiday season. In view of the corona pandemic, I hope you are all healthy. An eventful year lies behind us: In the Synthetic World new cities were cre…
Event4 changesGameplayBalance - StaudSoft's Synthetic World Beta
Update: Cities, Small Settlements, Buildings
This update finally brings cities, settlements and buildings. The individual settlements are connected with roads. The buildings contain beds, tables, chairs, lamps and zombies. Updates: Automatically generated cities (…
Announcement5 changesGameplayUI/audio - StaudSoft's Synthetic World Beta
Robots have conquered the landscape!
Robots have invaded the landscape. They monitor every square inch with their surveillance drones. Don't get caught, or you'll have their fighter units on you. And don't try to attack their strongholds where the control…
Announcement3 changesGameplayUI/audio - StaudSoft's Synthetic World Beta
Let it burn (part 2)
Hello guys, that took a little bit longer than expected. I uploaded a new version to Steam. The player and other entities can now start to burn and can also die of burn wounds. Then I updated the dynamite. The resulting…
Announcement3 changesGameplayBalance - StaudSoft's Synthetic World Beta
Let it burn, baby! (Part 1)
So todays update is all about fire: - Placed entities like the construction set can now burn. - The new trees can burn - The muzzle flash on the weapons is repaired. - Now the fire emits light when it burns: Additionall…
Announcement1 changeGameplay - StaudSoft's Synthetic World Beta
Tweet: Bug fix
I uploaded a small bug fix: - Rendering of particle effects is restored - Drag and Drop is now working again
Announcement - StaudSoft's Synthetic World Beta
Update: A small patch
I uploaded a small patch: The wood blocks are now floating on the water. The pregenerated Start_World is now updated to the latest version of the world generator Engine Logging: If you have an AMD graphics card you migh…
Announcement2 changesGameplayMaps - StaudSoft's Synthetic World Beta
Update: Faster 3D Engine, Better World Generator, Game Play
Hey guys, I increased the speed of the 3D engine. Now a much more detailed landscape is possible: I also updated the world generator: Just for fun I added an ocean: And I connected all caves with each other! The world g…
Announcement5 changesGameplay - StaudSoft's Synthetic World Beta
Trees, Buildings, Editor and Engine
Hello and welcome back, before we start with the development update, I want to wish you all a good health. These are hard times during the Coronavirus crisis. I hope we all get better soon. Assets In the last weeks I ha…
Patch notes12 changesBalanceGameplay - StaudSoft's Synthetic World Beta
Tweet: First village generated by the AI
Yes! The first village generated by the AI! This is only a debug view. When it is finished these buildings will actually be placed in the landscape! We will improve the performance in the next weeks so that we can creat…
Announcement1 changePerformance - StaudSoft's Synthetic World Beta
Uploaded a new version to the unstable branch
Hey, I just uploaded a new version to the unstable build with the new trees. You need to create a new map with the generator to see them (so do not use the predefined map with the seed 0). Be aware: This is only a testi…
Announcement2 changesMaps


