Full notes
Full StaudSoft's Synthetic World Beta update
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What changed
- Gameplay
- UI and audio
StaudSoft's Synthetic World Beta changes
This update finally brings cities, settlements and buildings. The individual settlements are connected with roads. The buildings contain beds, tables, chairs, lamps and zombies.
Updates:
Automatically generated cities (big city, small city, single settlement)
New Building Prefab system that allows you to create buildings in the 3D editor, which can then be used by the world generator.
New Building Editor
Better roads
"EvalAI" mode where robots dominate the landscape. They can be defeated by destroying the computers in the fortresses.
Street crossings
Sleeping bag
Many new furniture (stove, cupboards, lamps, bathtub, beds)
Land generation
Better HUD that displays nearby enemies
Bugfixes
Actually I wanted to add a quest system, but currently I didn't want to do that because I might have created new bugs. Will be in the next update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
