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Latest Starship EVO updates
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- Starship EVO
[EXPERIMENTAL] 26w31a: Multi improvements
Some more multiplayer features. Display player name when looked at, and a scanner pulse reveals nearby player and crew names (plus a see-through outline on characters). Lobby: hosts can kick players; clients can request…
Announcement - Starship EVO
[EXPERIMENTAL] 26w30b: Multiplayer / Shipyard
Some multiplayer and shipyards improvements! Multiplayer: Multiplayer lobby management has been overhauled: The new in-game lobby window shows lobby status and connected players, including their role, ping, and distance…
Announcement13 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w30a: Hotfixes Encore
More hotfixes! Bugfixes: Fixed hotbar and mission save data being reapplied every time a system-jump loading screen closed. Fixed a hard crash when the ActionLink brick gizmo stayed open after a tank/command was deleted…
Announcement7 changesFixPerformance - Starship EVO
[DEFAULT] 26w29d: Eat Sleep Hotfix Repeat
More hotfixes! Community Suggestion: #6753 Codex brick search/header now stays pinned while scrolling the brick list. Bugfixes: Fixed a multiplayer crash when another player equipped the box delete tool. Fixed a rare cr…
Announcement10 changesFixPerformance - Starship EVO
[DEFAULT] 26w29c: More hotfixes
Some more hotfixes. Bugfixes: Fixed applying faction color sets to entities that have no active color variant set defined. Prevented voxel action startup errors when player or rendering dependencies are unavailable. Fix…
Announcement6 changesFixPerformance - Starship EVO
[EXPERIMENTAL] 26w28a/29ab: Steam p2p connection, Hotfixes
Some fixes and the implementation of Steam p2p, so no more port-forward shenanigans! An urgent fix for a regression on the space habitat. Sorry for the mishap! Multiplayer and Steam p2p As I was having some trouble to r…
Announcement8 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w29a: Steam p2p connection
As I was having some trouble to reproduce the connectivity issue, I finally bit the bullet and decided to implement steam p2p. You will be able to create a multiplayer lobby only open to your friends for now. I will add…
Announcement2 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w28a: Hotfixes
Some fixes. Community Suggestion #7873 Holo monitor build preview now draws the screen icon to help orient placement. #7869 Docking port and conveyor filters can now filter crystals by type. Bugfixes #7874 Unspawning sc…
Announcement3 changesGameplay - Starship EVO
[DEFAULT] 26w27a/b: Survival Start procedure + Localization fixes
A few Localization and crosshair improvements. Survival spawning procedure changed - as some users reported occasional fails during loading. Localization improvements: some new message / tutorial missions text has been…
Announcement8 changesFixUI/audio - Starship EVO
[EXPERIMENTAL] 26w27a: Localization fixes
A few Localization and crosshair improvements. Localization improvements: some new message / tutorial missions text has been localized Fix for some missing Chinese and Japanese character Chinese and Japanese outline fon…
Announcement8 changesFixUI/audio - Starship EVO
[DEFAULT] 26w26a/b/c: Mining, Scooter
Various improvements addressing newcomer feedback / difficulties with mining and the scooter. Also a big refactor to the way the storage jobs system explores the network: it is aimed at stopping issues with massive netw…
Event19 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w26b: Hotfixes
Some more hotfixes. Improvements: Help message when trying to build the Wind Turbine on ships or stations, explaining it must be placed on ground entities. Bugfixes: Fixed legacy rock and stone brick item colors not alw…
Announcement4 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w26a: Mining, Scooter
Various improvements addressing newcomer feedback / difficulties with mining and the scooter. Also a big refactor to the way the storage jobs system explores the network: it is aimed at stopping issues with massive netw…
Event16 changesFixGameplay - Starship EVO
[DEFAULT] 26w24abc/25ab: Better FPS, new instruments bricks, crosshair
So I haven't pushed the last few Experimental builds to the Default branch in the last two weeks, sorry for that! The reason is I tried to implement Virtual Texture to improve FPS but ultimately the ratio complexity/gai…
Event41 changes1 numericFix - Starship EVO
[EXPERIMENTAL] 26w25b: Hotfixes
Some more hotfixes. Bugfixes: #7762 Ship systems no longer stall on depleted power during warp or stargate travel. #7838 Assembler no longer stalls when crafting stone slabs from rocks in adjacent storage. Thanks for pl…
Announcement2 changesGameplay - Starship EVO
[EXPERIMENTAL] 26w25a: Artificial Horizon + Docking screen
So I wanted to take a bit of time off the usual stuff and add some new cool bricks, it has been a while. So this build adds two new cockpit instruments: Artificial Horizon: this represent the ship roll and pitch, like i…
Announcement2 changesGameplay

