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- Starship EVO
[EXPERIMENTAL] 26w27a: Localization fixes
A few Localization and crosshair improvements. Localization improvements: some new message / tutorial missions text has been localized Fix for some missing Chinese and Japanese character Chinese and Japanese outline fon…
Announcement8 changesFixUI/audio - Starship EVO
[DEFAULT] 26w26a/b/c: Mining, Scooter
Various improvements addressing newcomer feedback / difficulties with mining and the scooter. Also a big refactor to the way the storage jobs system explores the network: it is aimed at stopping issues with massive netw…
Event19 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w26b: Hotfixes
Some more hotfixes. Improvements: Help message when trying to build the Wind Turbine on ships or stations, explaining it must be placed on ground entities. Bugfixes: Fixed legacy rock and stone brick item colors not alw…
Announcement4 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w26a: Mining, Scooter
Various improvements addressing newcomer feedback / difficulties with mining and the scooter. Also a big refactor to the way the storage jobs system explores the network: it is aimed at stopping issues with massive netw…
Event16 changesFixGameplay - Starship EVO
[DEFAULT] 26w24abc/25ab: Better FPS, new instruments bricks, crosshair
So I haven't pushed the last few Experimental builds to the Default branch in the last two weeks, sorry for that! The reason is I tried to implement Virtual Texture to improve FPS but ultimately the ratio complexity/gai…
Event41 changes1 numericFix - Starship EVO
[EXPERIMENTAL] 26w25b: Hotfixes
Some more hotfixes. Bugfixes: #7762 Ship systems no longer stall on depleted power during warp or stargate travel. #7838 Assembler no longer stalls when crafting stone slabs from rocks in adjacent storage. Thanks for pl…
Announcement2 changesGameplay - Starship EVO
[EXPERIMENTAL] 26w25a: Artificial Horizon + Docking screen
So I wanted to take a bit of time off the usual stuff and add some new cool bricks, it has been a while. So this build adds two new cockpit instruments: Artificial Horizon: this represent the ship roll and pitch, like i…
Announcement2 changesGameplay - Starship EVO
[EXPERIMENTAL] 26w24c: Stone colors improvements
This builds improve the rocks/stone brick color logic to hopefully clear out some frustration they were provoking. now each rocks name will contains their color, so hopefully it will make it clearer on why different roc…
Event10 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w24b: Terrain Shader FPS improvement
So the per-triangle virtual textures turned out to be too complex, and the final gains too limited to justify the cost. I decided to kill them and went back to the drawing board to deliver those much needed FPS improvem…
Announcement4 changes1 numericPerformance - Starship EVO
[EXPERIMENTAL] 26w24a: Hotfixes
Quick hotfixes build to address two regressions. Bugfixes #7801 Manual undock issues #7779 Docking event gate state on blueprint spawn is now reset Thanks for playing!
Event1 change - Starship EVO
[DEFAULT] 26w21c/22a: Crosshair, hotfixes, improvements
The crosshair has been given a bit of love. I will embrace this rounded square look in a few other places. => I am not satisfied with the wheel shown when mining, tell me what you think! Deleting sensitive bricks now sh…
Event17 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w23c: Terrain Virtual Texture in hot water
Last shot at the virtual texture thing (it is actually a lot harder than just VTs, as I am also baking textures live as it is a planetary tech): In order to solve the hiccups issue after prolonged travel I had to make s…
Announcement8 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w23b: FPS when travelling
The lag spike faced when traveling fast near the ground have been fixed/improved: there was a bug that happened at very high speed that triggered massive spike => this is fixed the Virtual Texture tech will now skip com…
Announcement4 changesFixPerformance - Starship EVO
[EXPERIMENTAL] 26w23a: Terrain visual + FPS improvements
This build delivers a big technical milestone with the introduction of Virtual Textures for terrain. A lot of you experienced low FPS on the planet surface, this update represents a radical step taken to address this. A…
Announcement9 changesMapsPerformance - Starship EVO
[EXPERIMENTAL] 26w22a: More hotfixes and improvements
Another hotfix and community suggestion build! Changes: Teleport stations can be activated manually to open the Codex teleport tab. Player-built stations open a configure menu to rename the brick and open the teleport t…
Event10 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w21c: Crosshair + Hotfixes
The crosshair has been given a bit of love. I will embrace this rounded square look in a few other places. => I am not satisfied with the wheel shown when mining, tell me what you think! Deleting sensitive bricks now sh…
Event8 changesGameplayPerformance


