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Steam News16 July 20261mo ago

[DEFAULT] 26w29c: More hotfixes

Some more hotfixes. Bugfixes: Fixed applying faction color sets to entities that have no active color variant set defined. Prevented voxel action startup errors when player or rendering dependencies are unavailable.

Full notes

Full Starship EVO update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions1 change0 removals
  • Fixes
  • Performance
  • UI and audio
fixedFixed applying faction color sets to entities that have no active color variant set defined.
changedPrevented voxel action startup errors when player or rendering dependencies are unavailable.
fixedFixed repeated character IK errors when returning to the title screen.
fixedFixed repeated rendering errors when returning to the title screen.
fixedFixed a rare spaceship HUD error when leaving or losing a ship while the holomap was open.
fixedFixed side-axis rotator gizmos failing to render in turret configuration.

Starship EVO changes

fixedFixed applying faction color sets to entities that have no active color variant set defined.
changedPrevented voxel action startup errors when player or rendering dependencies are unavailable.
fixedFixed repeated character IK errors when returning to the title screen.
fixedFixed repeated rendering errors when returning to the title screen.
fixedFixed a rare spaceship HUD error when leaving or losing a ship while the holomap was open.

Some more hotfixes.

Bugfixes:

  • Fixed applying faction color sets to entities that have no active color variant set defined.

  • Prevented voxel action startup errors when player or rendering dependencies are unavailable.

  • Fixed repeated character IK errors when returning to the title screen.

  • Fixed repeated rendering errors when returning to the title screen.

  • Fixed a rare spaceship HUD error when leaving or losing a ship while the holomap was open.

  • Prevented item-bar and brick-shape switching while a primary or secondary item action is held; switching resumes on release.

  • Fixed side-axis rotator gizmos failing to render in turret configuration.

Thanks for playing!

Source

Steam News / 16 July 2026

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