Full notes
Full Stardust Exile update
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What changed
- Gameplay
- Server
Stardust Exile changes
v1.1.3
Allow to fulfill buy orders that are not in range of the currently selected terminal but are in range of other terminals
Allow to define the fire mode of ships leaving shipyards and market terminals
Cycle over ships in the same position by clicking multiple times
Increase radius of places where new pirates packs can form
Increase market orders radius for orders generated by systems, and further increase their value closer to the solar system
Fix ships showing as duplicated in some situations when the network connection temporarily slows down
Fix ships leaving the market terminal showing as duplicated
Fix ships stopping on positions already occupied by another ship when they receive instructions to stop
Fix camera movement between zoom levels moving too fast when running at a frame rate above 60
Fix repair vessel sometimes not moving to the closest ship when there is none in range to repair
Fix repair vessel repairing ships that are still in warp
Fix ships becoming unselectable if a planet or star is below them
Fix dyson swarm selection indicator not remaining over the ship as it orbits a star
Fix system summary text getting truncated when there are a lot of players in the same system
Source
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