Full notes
Full Stardust Exile update
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What changed
- Gameplay
- Performance
v1.3.1
[FEATURE] Show time to enter the next system in the movement trajectory
[FEATURE] Show start and end system coordinates in long movement trajectories
[IMPROV] Improve performance on displays with aspect ratios different from 16:9
[IMPROV] Improve detection of repeated player names
[IMPROV] On touch screens show the movement destination on the side of the finger instead of under it
[IMPROV] Increase edges indicators clickable area
[IMPROV] Change new market order dialog to indicate that ships are always sold via their closest market terminal
[BUG] Fix incorrect ship stats when multiple ships are selected at the same time
[BUG] Fix incorrect display of player name in control of a system if emoji modifiers are used
[BUG] Fix explosions remaining visible after starting or stopping a skirmish game
[BUG] Fix ships sometimes disappearing in the 2 middle zoom steps when the camera is moved
[BUG] Fix skirmish CPU players ships moving to positions already occupied when they change direction during movement
[BUG] Fix ship rotation resetting after instructing it to move to the same position it already is
[BUG] Fix widescreen displays not showing systems on the sides of the screen
[BUG] Fix confirmation dialogs sometimes not correctly centered
[BUG] Fix Precursors weapon icon below its correct position
Source
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