Full notes
Full Stardust Exile update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Performance
- Gameplay
- Balance
- UI and audio
Stardust Exile changes
v1.2.2
Display control borders in systems without stars too
Allow to define keyboard keys to focus, move and stop ships
Reduce network messages size
Improve performance of combat involving a large number of ships
Add translation corrections submitted by the community. Special thanks to 某路过的苦力怕
Do not remove all Precursor Drones after aggro drops to 0
Fix camera moving too fast when using the keyboard keys in the closest zoom
Fix incorrect movement speed of ships when targeted by multiple Precursor Drones
Fix ships dialog closing when rotating the ship view and releasing the mouse button outside of it
Fix previous research in progress not removed after a new game is started
Fix missiles trails sometimes not visible
Fix Windows 11 requesting permissions not needed the first time it is launched
Fix the mouse button getting stuck when the cursor leaves the 3D view while rotating it. Happened in the Ships, Planet and Create Ship Class dialogs
Fix in-game menu sometimes not visible at the start of a skirmish game
Fix game getting stuck in the initial screen if the Steam client isn't running
Fix game not closing all processes running in background if it is closed before successfully connecting to the Steam client, causing it to fail to launch until the processes are manually closed
Source
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