HomeGamesUpdatesPricingMethodology
Steam News19 February 20264mo ago

Version 1.3.0 Changelog

v1.3.0 Add Capture Pods weapon type and Corsair ship preset Experimental web client with Steam login support at: stardustexile.

Full notes

Full Stardust Exile update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition3 changes1 removal
  • Gameplay
  • Balance
  • Server
  • Performance
  • UI and audio
addedAdd Capture Pods weapon type and Corsair ship preset
changedRebalanced weapons damage to make ships with missiles or projectiles more effective against gauss
changedImprove tutorial with info about how to select multiple ships at once and check travel times before starting the ship movement
changedImprove server performance
fixedFix control borders player names flickering when the camera is moved
removedRemove Precursors related techs from the skirmish tech tree

Stardust Exile changes

addedAdd Capture Pods weapon type and Corsair ship preset
changedRebalanced weapons damage to make ships with missiles or projectiles more effective against gauss
changedImprove tutorial with info about how to select multiple ships at once and check travel times before starting the ship movement
changedImprove server performance
fixedFix control borders player names flickering when the camera is moved

v1.3.0

  • Add Capture Pods weapon type and Corsair ship preset

  • Experimental web client with Steam login support at: stardustexile.com

  • Rebalanced weapons damage to make ships with missiles or projectiles more effective against gauss

  • Make default screen resolution independent of the scaling configured in the OS

  • Allow to revert to the detected screen resolution

  • Show ships currently in combat or moving on the home screen

  • Improve tutorial with info about how to select multiple ships at once and check travel times before starting the ship movement

  • Improve server performance

  • Fix control borders player names flickering when the camera is moved

  • Remove Precursors related techs from the skirmish tech tree

  • Fix market orders to buy precursor drones not working

  • Fix the start button being enabled in the precursors dialog, without having the required techs, when there was an item already partially built

  • Allow to exit the game from the initial screen if it failed to connect to the Steam client

Source

Steam News / 19 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.