Full notes
Full Star of Providence update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Performance
Star of Providence changes
The update is now out! We hope you have fun with the following features, and more...
2 new upgrades.
1 new playable character.
5 new normal enemies.
More new bosses than enemies for some reason.
13 new unique weapons.
20 new cartridges.
43 new keywords (including those exclusive to Skully and Unique weapons).
A nearly complete rework of the loop mechanic, including capping it to a maximum loop of 13.
A nearly complete rework of the Skully playable "ship".
Face the Gauntlet, a new sub-branch which appears on late-game floors and offers valuable rewards in exchange for defeating esoteric challenges.
"Boss" "Rushes".
Hundreds of new room layouts, featuring a variety of new hazards and gimmicks.
Massive balance changes, visual improvements, and performance optimizations across the whole game.
The unknown diminishes, ever so slightly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
