Full notes
Full Star of Providence update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
- Gameplay
Star of Providence changes
Holy lasers fixed
Weird behavior fixed with certain uniques if you rapidly pressed then held fire
Fixed skip command for a certain end sequence on controllers
Fixed Strafing OFF not working when Aim Assist was enabled while playing on controller.
Sacred arms will apply on-kill effects as Skully (Void, infested, clean up crew, etc)
Nerfed triple sword damage.
- Bloodlust adjustedEach individual sword slash gains reduced bloodlust per bullet it destroys, to hopefully mitigate the interaction with loops
Buffed triple pulsar
The bullets from pulsewaves lasers now have damage that scales based on the total length of the laser. May adjust further.
Sacred arms' staff has been adjusted for better ergonomics
Source
Changelog.gg summarizes and formats this update. How we read updates.
