HomeGamesUpdatesPricingMethodology
Steam News26 January 20206y ago

Monolith: Relics of the Past Update - January 25, 2020

Bugfixes: -Chain lightning no longer breaks as skully if you get a second instance -Rockhead should no longer have phasing -Fixed difficulty being broken by boss practice -Skully npc now leaves if you trigger boss fight

Full notes

Full Star of Providence update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedBugfixes: -Chain lightning no longer breaks as skully if you get a second instance -Rockhead should no longer have phasing -Fixed difficulty being broken by boss practice -Skully npc now leaves if you trigger boss fight while he's around -Cannot hack rooms that happen to be adjacent to end game boss fights after you're locked in -Same goes for opening secret rooms.

Star of Providence changes

fixedBugfixes: -Chain lightning no longer breaks as skully if you get a second instance -Rockhead should no longer have phasing -Fixed difficulty being broken by boss practice -Skully npc now leaves if you trigger boss fight while he's around -Cannot hack rooms that happen to be adjacent to end game boss fights after you're locked in -Same goes for opening secret rooms.

Bugfixes: -Chain lightning no longer breaks as skully if you get a second instance -Rockhead should no longer have phasing -Fixed difficulty being broken by boss practice -Skully npc now leaves if you trigger boss fight while he's around -Cannot hack rooms that happen to be adjacent to end game boss fights after you're locked in -Same goes for opening secret rooms.

Source

Steam News / 26 January 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.