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Latest Squars: Incremental Defense updates
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- Squars: Incremental Defense
v0.2.2
Hey there! Squars v0.2.2 just got released and is ready to play as Demo! This update includes various UI and QoL changes: Tooltips on buttons New icons for buttons Unified color palette for UI Better placement of resour…
Announcement8 changesUI/audioGameplay - Squars: Incremental Defense
Devlog #2 - Is it still minimalist?
Hello! A little update from my side. I am focusing heavily on improving the first time experience for players, mainly by making Squars a little bit more pleasant to the eye while keeping it minimalist and as square as p…
Patch notes3 changesUI/audioGameplay - Squars: Incremental Defense
Devlog #1 - What's Next?
Hello! I had a longer break from posting due to the fact that I took some time off after releasing the demo and then… I got sick. Luckily I am back on track, ready for more Squars! With the demo out for some time and af…
Patch notes11 changesFixUI/audio - Squars: Incremental Defense
Weekly #43 (02.03.2026 – 09.03.2026) - Demo is out!
Howdy! A very quick update to this weekly post. If you haven't noticed yet, DEMO IS OUT! I encourage you all to try it out and other games during Tower Defense Fest! Hope you all have a great week :)
Patch notes - Squars: Incremental Defense
Weekly #42 (23.02.2026 – 01.03.2026) - Where is the juice!?
Howdy! I have one week left before Tower Defense Fest to release Squars Demo. Let’s see how it’s going! Smooth Camera: I love when small changes have a big contribution! Little lerp for camera zooming just made all the…
Patch notes15 changesFixGameplay - Squars: Incremental Defense
Weekly #41 (16.02.2026 – 22.02.2026) - The most important thing I am missing!
Howdy! I'm knee-deep in marketing for Squars. It's actually pretty fun to learn, but the sheer amount of information I need to process can be overwhelming sometimes! If you’re new here, Squars is an all-square roguelite…
Patch notes9 changesFixGameplay - Squars: Incremental Defense
Weekly #40 (09.02.2026 – 15.02.2026) - I almost wasted it!
Howdy! In short, I decided to postpone my participation in Steam Next Fest. Continue reading if you want to know more details about why I did it. If you’re new here, Squars is an all-square roguelite that blends tower d…
Patch notes3 changesGameplayMaps - Squars: Incremental Defense
Weekly #39 (02.01.2026 – 08.02.2026) - Version 0.2.0 is out!
Version 0.2.0 IS LIVE! You can play it right now as Squars Playtest and tell me what you think! I really appreciate your feedback! This week (apart from my car breaking down) went great! I barely managed to send the Dem…
Patch notes8 changesPerformanceMaps - Squars: Incremental Defense
Weekly #38 (26.01.2026 – 01.02.2026) - The home stretch!
Howdy! Good news everyone! Map Chunks were successfully merged to the main branch and Ship Core’s Modules are close to being finished! I feel like I need just a couple days more to drop version 0.2.0 and then to focus o…
Patch notes13 changesMapsGameplay - Squars: Incremental Defense
Weekly #37 (19.01.2026 - 25.01.2026) - Particle Lag Spikes
Howdy! Another week has passed where I am focusing on Map Chunks (nearly done!) and Ship Core’s Modules (getting there). More details below! If you’re new here, Squars is an all-square roguelite that blends tower defens…
Patch notes7 changesMapsGameplay - Squars: Incremental Defense
Weekly #36 (12.01.2026 - 18.01.2026) - Preparing for the Demo
Howdy! Another week of the development of both Ship Core’s Modules and Map Chunks! Here’s the update on how it’s going! If you’re new here, Squars is an all-square roguelite that blends tower defense with clicker mechan…
Patch notes7 changesMapsGameplay - Squars: Incremental Defense
Weekly #35 (05.01.2026 - 11.01.2026) - Modules and Chunks
Howdy! Short one for this week as I am deep into development of both Ship Core’s Modules and Map Chunks! Here’s the update on how it’s going! If you’re new here, Squars is an all-square roguelite that blends tower defen…
Patch notes5 changesMapsGameplay - Squars: Incremental Defense
Weekly #34 (29.12.2025 - 04.01.2026) - Work Work!
Howdy! First weekly of 2026! I wish you all the best this year. I want to share some updates with you as I am working on a demo version of Squars for the upcoming Steam’s Demo Fest! If you’re new here, Squars is an all-…
Patch notes7 changesFixGameplay






