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Latest Squars: Incremental Defense updates
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- Squars: Incremental Defense
Working towards v0.5.0
Howdy! I just wanted to post something to show that I am still alive and well! I am posting daily on X and Bsky but figured a lot of people might just look at the Steampage and see lack of activity. I am knees deep in w…
Announcement1 changeGameplay - Squars: Incremental Defense
Version 0.4.1 - Added Polish and Spanish translations!
Hey there! Version 0.4.1 is live! For last couple of days I was working on translations, Polish and Spanish languages for starters! Please let me now if something reads too clunky :) CHANGELOG: Added Polish and Spanish…
Announcement1 changeGameplay - Squars: Incremental Defense
Version 0.4.0
Hey there! Version 0.4.0 is live! I am thankful for all the feedback I am getting and feel immensily determined to make Squars as good as possible! Most important thing for this update is audio improvement thanks to Kaa…
Announcement7 changesUI/audioBalance - Squars: Incremental Defense
Version 0.3.2
Hey there! v0.3.2 just got released! I am so grateful for all the people playing Squars right now! Huge thanks to IncrementalDB team for accepting Squars :). I had to push an update because of one man! I honestly didn't…
Announcement3 changesFixGameplay - Squars: Incremental Defense
Version 0.3.1
Hey there! v0.3.1 release with some minor bug fixes! CHANGELOG: fixed boss enemy death animation "Broken Fingers" mutator now only applies to clicking enemies Added automatic pause during "victory" dialogue Click Charge…
Announcement2 changesFixGameplay - Squars: Incremental Defense
Version 0.3.0 Release!
Hey there! Version 0.3.0 just dropped! It is probably biggest update so far and for certain one that changes a lot! CHANGELOG: Energy is no more. Everything now costs clicks! No more day / night cycle - Entitiers are no…
Announcement4 changesGameplayMaps - Squars: Incremental Defense
Demo Survey
Hey there! If you had a chance to play the Demo already, please help me out and fill out this survey! SQUARS DEMO SURVEY And if you haven't played yet, what are you waiting for? :)
Patch notes - Squars: Incremental Defense
v0.2.4
Big news! Squars v0.2.4 just got released and is ready to play as Demo! I decided to go back to the roots of Squars and bring back this juicy, clickery feeling of the first prototype! Energy is no longer being used for…
Announcement3 changesGameplayMaps - Squars: Incremental Defense
v0.2.2
Hey there! Squars v0.2.2 just got released and is ready to play as Demo! This update includes various UI and QoL changes: Tooltips on buttons New icons for buttons Unified color palette for UI Better placement of resour…
Announcement4 changesUI/audioGameplay - Squars: Incremental Defense
Devlog #2 - Is it still minimalist?
Hello! A little update from my side. I am focusing heavily on improving the first time experience for players, mainly by making Squars a little bit more pleasant to the eye while keeping it minimalist and as square as p…
Patch notes4 changesUI/audioBalance - Squars: Incremental Defense
Devlog #1 - What's Next?
Hello! I had a longer break from posting due to the fact that I took some time off after releasing the demo and then… I got sick. Luckily I am back on track, ready for more Squars! With the demo out for some time and af…
Patch notes11 changesFixBalance - Squars: Incremental Defense
Weekly #43 (02.03.2026 – 09.03.2026) - Demo is out!
Howdy! A very quick update to this weekly post. If you haven't noticed yet, DEMO IS OUT! I encourage you all to try it out and other games during Tower Defense Fest! Hope you all have a great week :)
Patch notes - Squars: Incremental Defense
Weekly #42 (23.02.2026 – 01.03.2026) - Where is the juice!?
Howdy! I have one week left before Tower Defense Fest to release Squars Demo. Let’s see how it’s going! Smooth Camera: I love when small changes have a big contribution! Little lerp for camera zooming just made all the…
Patch notes7 changesFixGameplay - Squars: Incremental Defense
Weekly #41 (16.02.2026 – 22.02.2026) - The most important thing I am missing!
Howdy! I'm knee-deep in marketing for Squars. It's actually pretty fun to learn, but the sheer amount of information I need to process can be overwhelming sometimes! If you’re new here, Squars is an all-square roguelite…
Patch notes7 changesFixGameplay - Squars: Incremental Defense
Weekly #40 (09.02.2026 – 15.02.2026) - I almost wasted it!
Howdy! In short, I decided to postpone my participation in Steam Next Fest. Continue reading if you want to know more details about why I did it. If you’re new here, Squars is an all-square roguelite that blends tower d…
Patch notes3 changesGameplayMaps - Squars: Incremental Defense
Weekly #39 (02.01.2026 – 08.02.2026) - Version 0.2.0 is out!
Version 0.2.0 IS LIVE! You can play it right now as Squars Playtest and tell me what you think! I really appreciate your feedback! This week (apart from my car breaking down) went great! I barely managed to send the Dem…
Patch notes7 changesPerformanceMaps




