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Steam News27 December 20256mo ago

Building Sprint City | Dev Blog #1

Hey Runagades, Gary D. Tour here. Today we’re sharing a behind-the-scenes look at some of the construction sites of Sprint City.

In this update7

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Full Sprint City update

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What changed

0 fixes0 additions4 changes0 removals
  • Events
  • Gameplay
changedLet’s start with a look at the Plaza District.Steam post imageThis one’s tricky. Plaza is meant to be a central, lively space. Somewhere Runagades cross paths constantly. The challenge, as I’ve learned, is finding an art style that feels alive without getting in your way when you’re moving at full speed. You don’t want to miss a jump because a billboard caught your eye.
changedThat’s so Solarpunk!Steam post imageSprint City runs on clean energy. There are plants everywhere. Some would even say we live in a solarpunk future. The buildings around town match that aesthetic. What you see here are early building concepts from a few well-known Sprint City architects that eventually found their way into the game.
changedThat’s so Solarpunk!Some of these buildings live quietly in the background. Others are very much part of the movement system, designed to be jumped across, climbed on, or grappled over. In Sprint City, architecture isn’t just decoration. It’s part of the route.
changedSteam post imageNext up: something a little bigger.Steam post imageThe Sprint City Mecha is still under construction, but even in its unfinished state it already stands out as one of the city’s major landmarks. It’s meant as a tribute to running and to everything Sprint City was built around: movement, momentum, and running fast.

Sprint City changes

changedSteam post imageThis one’s tricky. Plaza is meant to be a central, lively space. Somewhere Runagades cross paths constantly. The challenge, as I’ve learned, is finding an art style that feels alive without getting in your way when you’re moving at full speed. You don’t want to miss a jump because a billboard caught your eye.
changedSteam post imageSprint City runs on clean energy. There are plants everywhere. Some would even say we live in a solarpunk future. The buildings around town match that aesthetic. What you see here are early building concepts from a few well-known Sprint City architects that eventually found their way into the game.
changedSome of these buildings live quietly in the background. Others are very much part of the movement system, designed to be jumped across, climbed on, or grappled over. In Sprint City, architecture isn’t just decoration. It’s part of the route.
changedSteam post imageThe Sprint City Mecha is still under construction, but even in its unfinished state it already stands out as one of the city’s major landmarks. It’s meant as a tribute to running and to everything Sprint City was built around: movement, momentum, and running fast.

Hey Runagades,

Gary D. Tour here.

Today we’re sharing a behind-the-scenes look at some of the construction sites of Sprint City. What you’ll see below are early work-in-progress images, alongside a few shots of what these areas currently look like in-game. Think of it as a small guided tour through the city while it’s still being built.

Let’s start with a look at the Plaza District.

Steam post imageThis one’s tricky. Plaza is meant to be a central, lively space. Somewhere Runagades cross paths constantly. The challenge, as I’ve learned, is finding an art style that feels alive without getting in your way when you’re moving at full speed. You don’t want to miss a jump because a billboard caught your eye.

The early mock-ups show how the team experimented with shapes, colors, and depth, trying to figure out what looks good while staying readable when you’re sprinting at full speed. Below, you can see how those ideas have translated into the current state of Plaza District.

That’s so Solarpunk!

Steam post imageSprint City runs on clean energy. There are plants everywhere. Some would even say we live in a solarpunk future. The buildings around town match that aesthetic. What you see here are early building concepts from a few well-known Sprint City architects that eventually found their way into the game.

Some of these buildings live quietly in the background. Others are very much part of the movement system, designed to be jumped across, climbed on, or grappled over. In Sprint City, architecture isn’t just decoration. It’s part of the route.

Another district you might recognize is Primordial Park.

It's also known as Ginko Territory. (For anyone curious, yes, I did my best effort drawing what a Ginko looks like.)

Steam post imageThis area of the city is a little wilder than the others. Construction here started like any other district, but partway through, the builders discovered that Primordial Park was the natural habitat of the Ginkos. They had been hiding there long before Sprint City existed.

Naturally, construction was halted. Over time, the Ginkos started showing interest in the humans moving through the area, and eventually, the two learned to coexist. That’s how Primordial Park came to be, a shared space where nature and city meet. The Ginkos seem particularly fascinated by Runagades sprinting past at high speed.

Steam post imageNext up: something a little bigger.

Now, what is a futuristic city without a really big robot? No, actually, a REALLY big one!

Steam post imageThe Sprint City Mecha is still under construction, but even in its unfinished state it already stands out as one of the city’s major landmarks. It’s meant as a tribute to running and to everything Sprint City was built around: movement, momentum, and running fast.

At the moment, Runagades can sprint and swing past the construction site to get a closer look. It’s not finished yet, but it’s very much part of the city already, both as a visual anchor and as something you’ll naturally route around while running through town.

Steam post imageThat’s it for today, folks. I’ll keep an eye on the construction crews, and if anything cool pops up, you’ll be the first to know.

Follow Sprint City on socials for more updates:

Discord X/ Twitter Instagram Bluesky YouTube Reddit TikTok

See you around the city soon.

— Gary D. Tour

Source

Steam News / 27 December 2025

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