In this update4
Full notes
Full Spingenuity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Spingenuity changes
Note: Continuous improvement, and better utilization for food usage.
Features
Commerce, Industry & Agriculture!
"Advanced upgrades have received an overhaul to make them more relevant. Income and Speed have been renamed to Commerce and Industry. Food also didn’t have a clear role in the current gameplay. It was useful for a short period, but eventually accumulated with little way to spend it. The food multiplier has been rebalanced to scale better and consume slightly more food. A new upgrade, Agriculture, has also been added to increase the food multiplier and consumption exponentially. This should help keep it in line with other advanced upgrades."
GUI
Updated display related to Food upgrades.
Adjusted maximum level and bonus level text displays.
Option to reverse wheel direction.
Demo version now properly indicates that Ingenuity is unavailable.
Balance
Capital (reduced requirement ~25%).
Weight (increased cost to more closely match Friction/Leverage).
Autospin (increased lumber cost ~100%).
Advanced upgrades (increased initial cost, decreased overall cost drastically).
Bugs
Ingenuity tab is no longer hidden if you have Ingenuity points.
Minor language fixes.
Advanced hotkey not working.
Audio cleaned up when starting the game. Multiple audio tracks would sometimes play.
Greased button could be clicked, regardless of whether it was available.
Source
Changelog.gg summarizes and formats this update. How we read updates.
