What changed
5 fixes4 additions0 changes0 removals
fixedWelp the most recent build broke a few important things, but fortunately they are now resolved on v1.48.1!
fixedThe biggest fix: Multiple places that needed to find spawn locations such as Deathmason portals, summoner teleport, summoner minion spawn locations, changeling rune and more were broken. This is now fixed. Thanks @Godspeed, @Xeno, @Bogiac, @Falontani, and @Haze for reports
fixedfix: Allow cloning pickups multiple times fix: space in save name ends turn Thanks @Haze
fixedfix: Death Wager to work when greater than full HP. Thanks @Xulqelyat
fixedfix: Book glow to only occur when player has stat points. Before, DareDevil would make the book glow which was an obnoxious exception. Now it will only show as glowing if you have points unspent.
addedAlso I've been trying to add some "Juice" to the game and design to improve the "Feel" so there's a few improvements here:
Spellmasons changes
fixedWelp the most recent build broke a few important things, but fortunately they are now resolved on v1.48.1!
fixedThe biggest fix: Multiple places that needed to find spawn locations such as Deathmason portals, summoner teleport, summoner minion spawn locations, changeling rune and more were broken. This is now fixed. Thanks @Godspeed, @Xeno, @Bogiac, @Falontani, and @Haze for reports
fixedfix: Allow cloning pickups multiple times fix: space in save name ends turn Thanks @Haze
fixedfix: Death Wager to work when greater than full HP. Thanks @Xulqelyat
fixedfix: Book glow to only occur when player has stat points. Before, DareDevil would make the book glow which was an obnoxious exception. Now it will only show as glowing if you have points unspent.
Welp the most recent build broke a few important things, but fortunately they are now resolved on v1.48.1!
The biggest fix: Multiple places that needed to find spawn locations such as Deathmason portals, summoner teleport, summoner minion spawn locations, changeling rune and more were broken. This is now fixed. Thanks @Godspeed, @Xeno, @Bogiac, @Falontani, and @Haze for reports
fix: Allow cloning pickups multiple times fix: space in save name ends turn Thanks @Haze
fix: Death Wager to work when greater than full HP. Thanks @Xulqelyat
fix: Book glow to only occur when player has stat points. Before, DareDevil would make the book glow which was an obnoxious exception. Now it will only show as glowing if you have points unspent.
Also I've been trying to add some "Juice" to the game and design to improve the "Feel" so there's a few improvements here:
Add glow to prediction circles
Make unit outline size relative to zoom so the outline doesn't look super chunky from far away and super thin when close up
Add drop shadow and movement to cards
Add subtle movement to the main menu characters
Thank you everyone from discord for reporting these significant issues!