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Steam News31 March 20262mo ago

New Playable Wizard

Hello spellcasters! I'm super excited to announce a new major update! v1.74.4 brings multiple major features that have been in the works for a long time.

Full notes

Full Spellmasons update

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Repeated intro

Hello spellcasters! I'm super excited to announce a new major update! v1.74.4 brings multiple major features that have been in the works for a long time. Full changelog below:

What changed

6 fixes7 additions6 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Maps
  • Store
addedHello spellcasters! I'm super excited to announce a new major update! v1.74.4 brings multiple major features that have been in the works for a long time. Full changelog below:
addedFeaturesMajor Feature: The Warden — New playable wizard type with unique mechanics: spells randomize each round within their category, with a rune to lock spell slots
addedFeaturesNew Spell Set: Burn Spells (Burn, Fireball, Flammable, Flamethrower, Stoke (1 & 2), Wildfire (1 & 2), Meteor 2) Note: Burn status effect is impacted by liquid in obvious ways Fireball — Supports arrow modifiers like Pierce and Bounce
addedFeaturesMajor Feature: Sandbox Mode — New sandbox game mode that gives players access to admin commands
addedFeaturesMajor Feature: Custom Game Mode — New difficulty system with customizable rules
changedFeaturesLiquid pools apply status effects as follows: Water: 20 damage, no effect Lava: 30 damage, burn effect Blood: 40 damage, blood curse Ghost: 50 damage, suffocate

Features

  • Major FeatureThe Warden — New playable wizard type with unique mechanics: spells randomize each round within their category, with a rune to lock spell slots
  • New Spell Set: Burn Spells (Burn, Fireball, Flammable, Flamethrower, Stoke (1 & 2), Wildfire (1 & 2), Meteor 2)

    • Note: Burn status effect is impacted by liquid in obvious ways

    • Fireball — Supports arrow modifiers like Pierce and Bounce

  • Major FeatureSandbox Mode — New sandbox game mode that gives players access to admin commands
  • Major FeatureCustom Game Mode — New difficulty system with customizable rules
  • Liquid pools apply status effects as follows:

    • Water: 20 damage, no effect

    • Lava: 30 damage, burn effect

    • Blood: 40 damage, blood curse

    • Ghost: 50 damage, suffocate

  • New ModMana Evolution - an awesome new spellpack by Bug Jones!

Balance

  • Fully Reworked multiplayer difficulty scaling

    • Previously, every additional player increased enemy health linearly, making enemies extremely tanky in 3-4 player games.

    • Now, enemy health scaling is capped at 2 players (2x health).

    • Extra players beyond 2 instead increase the spawn budget and enemy variety by simulating higher levels — so 3-player games spawn enemies as if one level ahead, and 4-player games as if two levels ahead.

  • Enfeeble now stacks cumulatively

  • Summon card sell price now scales relative to the summoned unit's value

  • Add Cut spell for Spellmasons so Spellmasons always starts with at least a generic damage spell to support rounds where they choose a more specialized damage spell as their third pick

Bug Fixes

  • Fixed Deathmason preventing completion of the tutorial in singleplayer

  • Fixed Deathmason drawing disabled cards (from Sell mod)

  • Fixed Last Will stacking multiple times

  • Fixed mana bar not syncing after changing wizard type in hotseat multiplayer

  • Fixed floating text moving faster on high refresh rate monitors

  • Fixed Icy Veins now synergizes with Shatter

Quality of Life

  • Modded maps are now announced

  • Admin set commands (like "set mana") now use text prompts so they work in steam One more thing... We've been hard at work developing a new game: "Some of You May Die", a hero autobattler with wild synergies, a singleplayer campaign and pvp multiplayer! The demo is available now, check it out on Steam: [dynamiclink href="https://store.steampowered.com/app/4124920/Some_of_You_May_Die/"]

Source

Steam News / 31 March 2026

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