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Steam News17 February 20264mo ago

PROMETHEUS v0.1.0d

v0.1.0d NEW Community Discord button Added Playtesters: Mallory "Pet American" M.

In this update5

Full notes

Full Spacefleet: Heat Death update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions11 changes1 removal
  • UI and audio
  • Gameplay
  • Fixes
  • Balance
changedNEWCommunity Discord button
addedNEWAdded Playtesters: Mallory "Pet American" M., Joshua G-K
changedCHANGESMain menu: Reduced screenshake intensity and moved welcome panel entirely to a canvas that doesn't shake
changedCHANGESMain menu: decreased bloom intensity
removedCHANGESTutorial 2: Removed Global Market button to reduce risk of ui overlap
changedCHANGESTo help with stations getting full with fuel over time, "Basic Refuel" production recipe in stations reduced productivity by half
Strategic: Reduced Martyr Viper railgun ammo count400100Strategic: Reduced Martyr Viper railgun ammo count decreased, nerf

Spacefleet: Heat Death changes

changedCommunity Discord button
addedAdded Playtesters: Mallory "Pet American" M., Joshua G-K
changedMain menu: Reduced screenshake intensity and moved welcome panel entirely to a canvas that doesn't shake
changedMain menu: decreased bloom intensity
removedTutorial 2: Removed Global Market button to reduce risk of ui overlap

v0.1.0d

NEW

  • Community Discord button

  • Added Playtesters: Mallory "Pet American" M., Joshua G-K

CHANGES

  • Main menuReduced screenshake intensity and moved welcome panel entirely to a canvas that doesn't shake
  • Main menudecreased bloom intensity
  • Tutorial 1: Reduce cracks intensity

  • Tutorial 1: Made Predawn Blue and Martyr Viper immortal and undamagable

  • Tutorial 2Removed Global Market button to reduce risk of ui overlap
  • Bug report: Don't submit if: description is empty or already sending

  • To help with stations getting full with fuel over time, "Basic Refuel" production recipe in stations reduced productivity by half

FIXES

  • Tutorial 1: When Blue is too close, it starts firing at hostiles before its supposed to

  • Tutorial 1fixed Predawn Blue firing on Hephaestus when targeted by deactivating pdc module until Blue reaches beacon 3
  • Tutorial 2Trade fleets couldn't sell to any station because they were all full with resources. To fix this, I reduced the number of resources that stations start with.
  • Tutorial 2: Skip to next step if flight started on step 11 (Before player is prompted to click "START FLIGHT")

  • Tutorial 3: Fleet Panel breaks when trying to select squadron that doesn't exist yet

  • StrategicReduced Martyr Viper railgun ammo count from 400 to 100
  • Strategic: Deactivate station ui placeholder ship data

  • StrategicNew ships (bought from stations) cant get fuel or cargo
  • Boss battle: starting positions of player and enemy fleets too high up or down

KNOWN ISSUES AND TO DO

PENDING (Seemingly fixed on my end but still needs confirmation from playtesters)

~ Stations lacking supply and resupply (especially fuel) in Prometheus Scene

TACTICAL

  • Modified timescale while moving camera is messy and affects ui update speed

  • Using the move command while facing away from the selected ship will create a line that starts in the opposite direction

  • Ship burn audio loop has gap of silence

PROMETHEUS/STRATEGIC

  • Better trade targeting: Trade fleets buy best resource of whichever station theyre in and and target best station that also has their type of fuel

  • Fleet merge/attachment overhaul. Make tankers refuel other ships in fleet

  • Target tabs not opening when hovering over new target (if new target doesn't have it)

  • Station service: update ship bars when refueled, resupplied, or repaired

MAIN MENU

  • SF HEAT DEATH socials/steam page occasionally opens randomly when interacting with bug report and escape button menu

BALANCE

  • Laser weapons/ships overpowered

OTHER

  • Scrolling in menus zooms camera

  • Tip menu navigation buttons misaligned in Tutorial 3 (commander mission)

  • Keybinds in settings

Source

Steam News / 17 February 2026

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