In this update5
Full notes
Full Spacefleet: Heat Death update
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What changed
- UI and audio
- Gameplay
- Fixes
- Balance
Spacefleet: Heat Death changes
v0.1.0d
NEW
Community Discord button
Added Playtesters: Mallory "Pet American" M., Joshua G-K
CHANGES
- Main menuReduced screenshake intensity and moved welcome panel entirely to a canvas that doesn't shake
- Main menudecreased bloom intensity
Tutorial 1: Reduce cracks intensity
Tutorial 1: Made Predawn Blue and Martyr Viper immortal and undamagable
- Tutorial 2Removed Global Market button to reduce risk of ui overlap
Bug report: Don't submit if: description is empty or already sending
To help with stations getting full with fuel over time, "Basic Refuel" production recipe in stations reduced productivity by half
FIXES
Tutorial 1: When Blue is too close, it starts firing at hostiles before its supposed to
- Tutorial 1fixed Predawn Blue firing on Hephaestus when targeted by deactivating pdc module until Blue reaches beacon 3
- Tutorial 2Trade fleets couldn't sell to any station because they were all full with resources. To fix this, I reduced the number of resources that stations start with.
Tutorial 2: Skip to next step if flight started on step 11 (Before player is prompted to click "START FLIGHT")
Tutorial 3: Fleet Panel breaks when trying to select squadron that doesn't exist yet
- StrategicReduced Martyr Viper railgun ammo count from 400 to 100
Strategic: Deactivate station ui placeholder ship data
- StrategicNew ships (bought from stations) cant get fuel or cargo
Boss battle: starting positions of player and enemy fleets too high up or down
KNOWN ISSUES AND TO DO
PENDING (Seemingly fixed on my end but still needs confirmation from playtesters)
~ Stations lacking supply and resupply (especially fuel) in Prometheus Scene
TACTICAL
Modified timescale while moving camera is messy and affects ui update speed
Using the move command while facing away from the selected ship will create a line that starts in the opposite direction
Ship burn audio loop has gap of silence
PROMETHEUS/STRATEGIC
Better trade targeting: Trade fleets buy best resource of whichever station theyre in and and target best station that also has their type of fuel
Fleet merge/attachment overhaul. Make tankers refuel other ships in fleet
Target tabs not opening when hovering over new target (if new target doesn't have it)
Station service: update ship bars when refueled, resupplied, or repaired
MAIN MENU
SF HEAT DEATH socials/steam page occasionally opens randomly when interacting with bug report and escape button menu
BALANCE
Laser weapons/ships overpowered
OTHER
Scrolling in menus zooms camera
Tip menu navigation buttons misaligned in Tutorial 3 (commander mission)
Keybinds in settings
Source
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