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Steam News16 February 20264mo ago

PROMETHEUS v0.0.11.1

v0.0.11 It's demo release time, baby! This build's stable enough thanks to the help of all the playtesters during the past week. I hope you have fun!

In this update2

Full notes

Full Spacefleet: Heat Death update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions7 changes2 removals
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
  • Balance
addedv0.0.11NEW
removedv0.0.11Tutorial 2: Removed ISSM
addedv0.0.11Tutorial 2: Added more metals and basic munitions to rubicon
changedv0.0.11Tactical: Surrender button in menu. Kills all player ships
changedv0.0.11Strategic: Use arrow keys to pan camera around the map
removedv0.0.11Tactical: Removed "Exit without saving" button in pause menu

Spacefleet: Heat Death changes

addedNEW
removedTutorial 2: Removed ISSM
addedTutorial 2: Added more metals and basic munitions to rubicon
changedTactical: Surrender button in menu. Kills all player ships
changedStrategic: Use arrow keys to pan camera around the map

v0.0.11

It's demo release time, baby! This build's stable enough thanks to the help of all the playtesters during the past week. I hope you have fun! And don't forget to report any bugs you find :)

("Prometheus Scene" and "Strategic Scene" are interchangeable in the context of this demo)

NEW

  • Tutorial 2Removed ISSM
  • Tutorial 2: Settings are applied on start

  • Tutorial 2Added more metals and basic munitions to rubicon
  • Tactical: Surrender button in menu. Kills all player ships

  • Strategic: Use arrow keys to pan camera around the map

  • Strategic: Camera boundary

CHANGES

  • TacticalRemoved "Exit without saving" button in pause menu
  • Tactical: Turned off L toggling lasers

  • Strategic: All stations start with DT and DH Fuel

  • Strategic: All stations produce a small amount DT and DH Fuel

FIXES

  • Strategic: timescale now pauses when opening the menu and unpauses when closing it

  • Tutorial 2Fixed fleet not trading

KNOWN ISSUES

PENDING (Seemingly fixed on my end but still needs confirmation from playtesters)

~ Stations lacking supply and resupply (especially fuel) in Prometheus Scene

~ Newly made fleet loses all delta-v after battle

TACTICAL

  • Modified timescale while moving camera is messy and affects ui update speed

  • Using the move command while facing away from the selected ship will create a line that starts in the opposite direction

  • Ship burn audio loop has gap of silence

PROMETHEUS/STRATEGIC

  • Better trade targeting: Trade fleets buy best resource of whichever station theyre in and and target best station that also has their type of fuel

  • Fleet merge/attachment overhaul. Make tankers refuel other ships in fleet

  • Target tabs not opening when hovering over new target (if new target doesn't have it)

  • Station service: update ship bars when refueled, resupplied, or repaired

MAIN MENU

  • SF HEAT DEATH socials/steam page occasionally opens randomly when interacting with bug report and escape button menu

BALANCE

  • Laser weapons/ships overpowered

OTHER

  • Scrolling in menus zooms camera

  • Tip menu navigation buttons misaligned in Tutorial 3 (commander mission)

Source

Steam News / 16 February 2026

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