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Steam News22 August 202510mo ago

Space travel fixes (Beta)

New Features: Handgun devices installed to slots are now displayd in the inventory, and can be equipped or unequiped as other inventory tools.

In this update4

Full notes

Full Space Worthy update

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What changed

0 fixes2 additions13 changes2 removals
  • UI and audio
  • Gameplay
  • Maps
  • Fixes
  • Balance
changedImprovements:Diferent tools have diferent attack power, some are weaker than fists, some are stronger (the damage number is not visible yet)
changedImprovements:Space travel UI now automatically reduces time multiplier when goal reached
addedImprovements:Velocity indicator added. it's not realistic but necessary for player to know ships velocity and direction of movement, because points of reference are sometimes too far to tell, or there are none at all.
removedChanges:Direct tool equip ability was disabled
addedChanges:I moved the station that resembles style of International space Station, from starter map to new sector (accessable by unfinmished quest from max) From there, survival planet can be found
changedBugs Fixed:When you were traveling to another sector and then, quitted the game without saving: next time the game loaded without any player and camera was inside the planet( because the sector was saved at space traveling)

Space Worthy changes

changedDiferent tools have diferent attack power, some are weaker than fists, some are stronger (the damage number is not visible yet)
changedSpace travel UI now automatically reduces time multiplier when goal reached
addedVelocity indicator added. it's not realistic but necessary for player to know ships velocity and direction of movement, because points of reference are sometimes too far to tell, or there are none at all.
removedDirect tool equip ability was disabled
addedI moved the station that resembles style of International space Station, from starter map to new sector (accessable by unfinmished quest from max) From there, survival planet can be found

New Features:

  • Handgun devices installed to slots are now displayd in the inventory, and can be equipped or unequiped as other inventory tools. They can be also uninstalled by "Q", same as extra storages

Improvements:

  • When player attempts to space travel, autosave saves the game before travel begins

  • Diferent tools have diferent attack power, some are weaker than fists, some are stronger (the damage number is not visible yet)

  • Space travel UI now automatically reduces time multiplier when goal reached

  • Velocity indicator added. it's not realistic but necessary for player to know ships velocity and direction of movement, because points of reference are sometimes too far to tell, or there are none at all.

Changes:

  • Unitl player saves, saving when leaving sector makes dirty saves, when player saves manualy, dirty saves overwrite last saves

  • Loading the autosave now deletes main save, autosave "save" is copied to the main, and main is loaded

  • Direct tool equip ability was disabled

  • I moved the station that resembles style of International space Station, from starter map to new sector (accessable by unfinmished quest from max) From there, survival planet can be found

Bugs Fixed:

  • When you were traveling to another sector and then, quitted the game without saving: next time the game loaded without any player and camera was inside the planet( because the sector was saved at space traveling)

  • Leaving seat in moving ship no longer ejects you outside

  • Autosave was not ready for spacetravel, it only contained current sectors

  • Saving a game used "characters movement and attachment data" from previous save

  • Sectors with empty space and no planet were impossible to leave, because whole sector had air resiastne due to faulty math (couldn't reach space travel speed)

  • Ship had incorrect orintation after space travel (but correct movement vector)

  • Merchant dialog was updated to current system

  • Ship controls list was mixed up when going from one ship to another

  • Tutorial Action filter now filters tools attacks too

  • Attack with tools have cooldown now

  • Damage direction indicator was often invisible

  • Cursor now resets when Cursor movement ends

Source

Steam News / 22 August 2025

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