Full notes
Full Space Impossible update
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What changed
- Fixes
- Compatibility
NOTE: Changes marked with 📡 were inspired by feedback or bugs found by the community!
Fixes
📡Fixed completing a conflict battle rewarding a bugged transponder item which could also cause universe corruption leading to save/load issues
📡Fixed hails not popping up sometimes after trading with a vessel. Hailing a vessel with messages already unanswered will now always show those before sending a new hail.
📡Fixed battle music playing when there is an unfriendly trader in a region
📡Fixed stacked warp spool up enhancements causing spool up time to go below zero preventing warp
📡Fixed lamps not having power on the docking arms in traders drifts
📡Fixed several vessels which had components with insufficient power
📡Fixed Sixiser non-trader stations offering trade as a dialogue when they have no trades
📡Fixed Celestial Kite using the wrong shield type (it is now fitted with Robust shields, the Ticeroy preferred type)
Normally we'd have waited for Pre-Release 2, which is not far off, but because the transponder bug corrupting player's saves we decided to push these fixes for the optional Pre-Release now.
Source
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