Full notes
Full SoulTrigger update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Performance
- UI and audio
The Version 1.3 update of Soul Trigger improves several features and fixes various issues.
Fixed an issue where in-game particle effects were not displaying correctly.
Added a Room Guide Arrow to help players locate accessible portals and Conditioning Station during exploration.
Optimized basecamp performance and adjusted object placement.
Fixed an issue where dice appeared excessively large at certain resolutions during exploration.
Added detailed information for completed stories in the Archive.
Improved the Danger Area UI in the hub to focus on the most recently entered region or the region tied to the current story objective.
Made minor adjustments to tutorial content.
Fixed an issue where the minimap did not update correctly during the tutorial.
Source
Changelog.gg summarizes and formats this update. How we read updates.
