In this update7
Full notes
Full SoulTrigger update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, this is the Soultrigger development team.
What changed
- Gameplay
- Store
- Balance
- UI and audio
SoulTrigger changes
Following the 2.0 patch, we are preparing to release a major 3.0 update.
⚠️ Important Notice
Due to newly added systems and changes to the game’s data structure, existing save data will not be compatible with this update.
Players will need to start a new game.
Story System Overhaul
The overall story has been revamped. We hope you enjoy the new narrative of Soultrigger.
Memory Fragments have been added! Collect the lost memories of each hero.
In-Game Shop Added
You can now purchase various items and traits using currency obtained during gameplay.
Hub Shop Added
You can unlock additional content using currency earned while playing.
Unlock companion heroes
Unlock the Enhancement Clinic
Unlock skills
New Areas and Structure Changes
New areas and bosses have been added, increasing the overall playtime.
Balance Adjustments
Balance has been adjusted across each area to create a more thrilling gameplay rhythm.
We will continue to improve the game’s balance through future updates.
UI/UX Improvements
The UI/UX has been improved to provide a more user-friendly experience.
Thank you to all players who continue to support Soultrigger.
We will keep working to deliver a better and more polished experience.
We also welcome your feedback on the updated systems, so please feel free to share your thoughts in the Community Hub.
Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
