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Steam News16 April 20262mo ago

Soulmask 1.0 Update Patch #4

Dear Chieftains, To provide a better gameplay experience, the servers will undergo maintenance at 08:00 UTC on April 16, with an expected downtime of 30 minutes.

Full notes

Full Soulmask update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes1 addition8 changes0 removals
  • Server
  • UI and audio
  • Fixes
  • Gameplay
  • Maps
  • Store
changedDear Chieftains,To provide a better gameplay experience, the servers will undergo maintenance at 08:00 UTC on April 16, with an expected downtime of 30 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:
fixedDear Chieftains,Fixed the issue of abnormal beard color on the status interface.
fixedDear Chieftains,Fixed the issue where the cooldown progress bar changes when the player operates the main cannon of the Shark-class flying ship under specific circumstances
fixedDear Chieftains,Fixed the issue where the aiming line displayed even when the Shark-class ship's main cannon has no ammunition
fixedDear Chieftains,Fixed the issue where the Ballistas' CD progress bars do not display in certain situations
changedDear Chieftains,Increased the required spacing distance for constructing Protective Fields; enlarge the model of the Marine Large Protective Field; limit the number of Protective Fields within bonfire range to 1; reduce the maximum range of Basic Protevtive Field and advanced Protective Fields.

Soulmask changes

changedTo provide a better gameplay experience, the servers will undergo maintenance at 08:00 UTC on April 16, with an expected downtime of 30 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:
fixedFixed the issue of abnormal beard color on the status interface.
fixedFixed the issue where the cooldown progress bar changes when the player operates the main cannon of the Shark-class flying ship under specific circumstances
fixedFixed the issue where the aiming line displayed even when the Shark-class ship's main cannon has no ammunition
fixedFixed the issue where the Ballistas' CD progress bars do not display in certain situations

Dear Chieftains,

To provide a better gameplay experience, the servers will undergo maintenance at 08:00 UTC on April 16, with an expected downtime of 30 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:

  1. Fixed the issue of abnormal beard color on the status interface.

  2. Fixed the issue where the cooldown progress bar changes when the player operates the main cannon of the Shark-class flying ship under specific circumstances

  3. Fixed the issue where the aiming line displayed even when the Shark-class ship's main cannon has no ammunition

  4. Fixed the issue where the Ballistas' CD progress bars do not display in certain situations

  5. Increased the required spacing distance for constructing Protective Fields; enlarge the model of the Marine Large Protective Field; limit the number of Protective Fields within bonfire range to 1; reduce the maximum range of Basic Protevtive Field and advanced Protective Fields.

  6. Increased the visual range of the bow and tail components of the Falcon-class ship.

  7. Fixed the issue where resetting a tribesman between a ship and the ground causes the tribesman to become unable to move

  8. Fixed the issue where the mood status display is abnormal

  9. Optimized the placement conditions for fish traps

  10. Optimized the display rules for the tribesmen Info Regular Recording list

  11. Support updating information for Deep Recording of tribesmen

  12. Support manual deletion of guidance markers

  13. Adjusted the name of the battering ram dropped by NPCs

  14. Adjusted the prompt text for the Fine Steel Pit Bonfire required for tribe upgrades in tribe mode

  15. Fixed the issue where leaving the Airship Helm for the first time may cause the mimicry state to be lifted.

  16. Protective fields can now block the effects of sandstorms

  17. Fixed the issue where some weapons cannot be properly aligned on Weapon Racks

  18. Fixed the issue where the invincibility effect during deter may fail under specific circumstances

  19. Fixed the issue where the invincibility effect when the Abyss Overlord transforms into a fluid state may fail under specific circumstances

  20. Fixed the issue where the item type for protective fields is incorrect in Infinite Construction mode

  21. Fixed the issue where the elite description of the beast lair in the Sunken City on the Shifting Sands map is incorrect

  22. Fixed the issue where explorers fail to resist certain environmental effects

  23. Adjusted the number of scorpions spawning in the ancient ruins dungeon of the Scorching Desert in the Shifting Sands map

  24. Fixed the incorrect activation issue of the Wildwolf Special Outfit Blueprint and the Wildwolf Everyday Outfit Blueprint

  25. Fixed the abnormal display issue of "Total Energy Consumption/Total Energy Supply" in the engine tooltips

Source

Steam News / 16 April 2026

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