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Steam News15 April 20262mo ago

Soulmask 1.0 Update Patch #3

Dear Chieftains, To provide a better gameplay experience, the servers will undergo maintenance at 09:30 UTC on April 15, with an expected downtime of 30 minutes.

Full notes

Full Soulmask update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes5 additions8 changes2 removals
  • Server
  • Fixes
  • Maps
  • Balance
  • Gameplay
  • UI and audio
changedDear Chieftains,To provide a better gameplay experience, the servers will undergo maintenance at 09:30 UTC on April 15, with an expected downtime of 30 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:
fixedDear Chieftains,Fixed the issue where activation code rewards were not being properly distributed in server mode
fixedDear Chieftains,Fixed the issue where the E key interaction might occasionally fail in single-player mode under certain circumstances
changedDear Chieftains,Optimized the recovery effect of the Torch of Eternity's second stage
fixedDear Chieftains,Fixed the issue where the 1m triangular deck foundation could not properly align with certain positions on the 3m deck
fixedDear Chieftains,Fixed the issue where some Steam achievements could not be completed

Soulmask changes

changedTo provide a better gameplay experience, the servers will undergo maintenance at 09:30 UTC on April 15, with an expected downtime of 30 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:
fixedFixed the issue where activation code rewards were not being properly distributed in server mode
fixedFixed the issue where the E key interaction might occasionally fail in single-player mode under certain circumstances
changedOptimized the recovery effect of the Torch of Eternity's second stage
fixedFixed the issue where the 1m triangular deck foundation could not properly align with certain positions on the 3m deck

Dear Chieftains,

To provide a better gameplay experience, the servers will undergo maintenance at 09:30 UTC on April 15, with an expected downtime of 30 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:

  1. Fixed the issue where activation code rewards were not being properly distributed in server mode

  2. Fixed the issue where the E key interaction might occasionally fail in single-player mode under certain circumstances

  3. Optimized the recovery effect of the Torch of Eternity's second stage

  4. Fixed the issue where the 1m triangular deck foundation could not properly align with certain positions on the 3m deck

  5. Fixed the issue where some Steam achievements could not be completed

  6. Fixed the issue where the ship Docking Gearsound effect might not stop in some cases

  7. Fixed the issue with abnormal tribe messages related to ship damage

  8. Fixed the issue where players could enter others' buildings by respawning at a tribe member

  9. Fixed the issue where "Get poised before strike" was ineffective when using a whip and shield together

  10. Fixed the issue where the Great Sword mastery ""Butcher"" could interrupt boss skills.

  11. Fixed the issue where the Great Sword specialization "Thrust Strike" could not launch teammates

  12. Fixed the error in engine power supply and consumption calculation

  13. Attempted to fix the incompatible mod warning pop-up, automatically disabling such mods; mods can be forcibly re-enabled in the mod list after mod's updating

  14. Fixed the issue where sandstorms might affect offline characters; offline characters will no longer be impacted

  15. Fixed the issue where applying Ignite could not be immunized by the dodge state

  16. Fixed the issue where applying Burn could not be immunized by the dodge state

  17. Fixed the issue where negative effects from certain humanoid bosses could not be immunized by the dodge state

  18. Fixed the issue where Anubis Hound summons could be executed by Doomsday Judgment.

  19. Reduced the combat intensity of early-game tribe leaders and Sand Bandit Leaders

  20. Reduced the attack action speed of the Anubis Hound's arc attack and lowered the number of its attack segments for some skills

  21. Optimized the combat AI of humanoid NPCs

  22. Significantly reduced the damage of Ignite to deployed tribesmen

  23. Reduced the damage of the Sobek Crocodile's Lightning Burst skill to deployed tribesmen

  24. Reduced the combat intensity of Sand Bandit enemies at the spawn point in single-player mode

  25. Added a glowing visual effect to the equipment chests at the Shifting Sands's single-player spawn point and the Golden Legend underwater chests

  26. Added a no-fly zone for ships in the Mysterious Portal area of the Shifting Sand map exploration point.

  27. Groundspike, Peg Board, and Roadblock are no longer allowed to be placed on ships

  28. Groundspike, Peg Board, and Roadblock already placed on ships will no longer deal damage

  29. Added new official blueprint ships to the ship blueprint list

  30. Added a ship blueprint interface link to the Infinite Construction interface

Source

Steam News / 15 April 2026

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