HomeGamesUpdatesPricingMethodology
Steam News16 June 202618d ago

Patch 0.2.1-b2 (Beta-Branch)

Added Soulblaze form now has to be maintained: the bar depletes slowly every turn and damage reduces it; resonance fills it back up • (TTS) added Soulblaze visual descriptions for Difdagua, Kalboo, Asinember, Halazoom,

In this update3

Full notes

Full Soulblaze update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • UI and audio
  • Balance
addedAddedSoulblaze form now has to be maintained: the bar depletes slowly every turn and damage reduces it; resonance fills it back up • (TTS) added Soulblaze visual descriptions for Difdagua, Kalboo, Asinember, Halazoom, and Minjaluna • (TTS) added messages for Soulblaze mechanic • added sfx to Soul Beam • added sfx to Spit • added Collect node: +1 re-roll • (TTS) added message to hovering focus Animons
changedChangedstarting a battle now gives the leading Animon +1 affection points • (TTS) status condition message now tells you how many stacks got added • changed Animon capture stats only get saved after a run • (TTS) improved damage and shield message in combat • using a potion in the battle inventory now selects the active Animon first • changed that all Animon's affection lvl 1 perk is Starter unlock • changed Parasite to cause Heal Debuffer and Poison
fixedFixedfixed status condition particles not showing • (TTS) fixed mastery panels not focus-able on the run result screen • fixed Tricks with special damage source not gaining crit bonus • (TTS) added missing status condition names to tooltips • fixed enemy getting stuck on death from poison die • (TTS) fixed error when inspecting on shop screen • fixed Reprise not resetting after turn end (that racked up to quite some damage, Ymsick!) • fixed Moonriver quirk • fixed player auto-skipping stun turn • fixed capture popup showing after releasing Animon • fixed Intelligence getting stuck on growing Tricks • fixed Meditate adding 0 Damage buffers • fixed grow animation not showing

Soulblaze changes

addedSoulblaze form now has to be maintained: the bar depletes slowly every turn and damage reduces it; resonance fills it back up • (TTS) added Soulblaze visual descriptions for Difdagua, Kalboo, Asinember, Halazoom, and Minjaluna • (TTS) added messages for Soulblaze mechanic • added sfx to Soul Beam • added sfx to Spit • added Collect node: +1 re-roll • (TTS) added message to hovering focus Animons
changedstarting a battle now gives the leading Animon +1 affection points • (TTS) status condition message now tells you how many stacks got added • changed Animon capture stats only get saved after a run • (TTS) improved damage and shield message in combat • using a potion in the battle inventory now selects the active Animon first • changed that all Animon's affection lvl 1 perk is Starter unlock • changed Parasite to cause Heal Debuffer and Poison
fixedfixed status condition particles not showing • (TTS) fixed mastery panels not focus-able on the run result screen • fixed Tricks with special damage source not gaining crit bonus • (TTS) added missing status condition names to tooltips • fixed enemy getting stuck on death from poison die • (TTS) fixed error when inspecting on shop screen • fixed Reprise not resetting after turn end (that racked up to quite some damage, Ymsick!) • fixed Moonriver quirk • fixed player auto-skipping stun turn • fixed capture popup showing after releasing Animon • fixed Intelligence getting stuck on growing Tricks • fixed Meditate adding 0 Damage buffers • fixed grow animation not showing

Added

  • Soulblaze form now has to be maintainedthe bar depletes slowly every turn and damage reduces it; resonance fills it back up • (TTS) added Soulblaze visual descriptions for Difdagua, Kalboo, Asinember, Halazoom, and Minjaluna • (TTS) added messages for Soulblaze mechanic • added sfx to Soul Beam • added sfx to Spit • added Collect node: +1 re-roll • (TTS) added message to hovering focus Animons

Changed

  • starting a battle now gives the leading Animon +1 affection points • (TTS) status condition message now tells you how many stacks got added • changed Animon capture stats only get saved after a run • (TTS) improved damage and shield message in combat • using a potion in the battle inventory now selects the active Animon first • changed that all Animon's affection lvl 1 perk is Starter unlock • changed Parasite to cause Heal Debuffer and Poison

Fixed

  • fixed status condition particles not showing • (TTS) fixed mastery panels not focus-able on the run result screen • fixed Tricks with special damage source not gaining crit bonus • (TTS) added missing status condition names to tooltips • fixed enemy getting stuck on death from poison die • (TTS) fixed error when inspecting on shop screen • fixed Reprise not resetting after turn end (that racked up to quite some damage, Ymsick!) • fixed Moonriver quirk • fixed player auto-skipping stun turn • fixed capture popup showing after releasing Animon • fixed Intelligence getting stuck on growing Tricks • fixed Meditate adding 0 Damage buffers • fixed grow animation not showing

Source

Steam News / 16 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.