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Steam News19 August 20205y ago

Soul Reaper 1.0 Beta is now live!

Hello, fellow reaper of souls! A few hours ago, we published version 1.0 of Soul Reaper in the Beta branch. If you missed the announcement from earlier this week, here it is: https://steamcommunity.

Full notes

Full Soul Reaper update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, fellow reaper of souls!

What changed

0 fixes5 additions4 changes0 removals
  • Compatibility
  • Gameplay
  • UI and audio
changedA few hours ago, we published version 1.0 of Soul Reaper in the Beta branch. If you missed the announcement from earlier this week, here it is: https://steamcommunity.com/games/1163660/announcements/detail/4641476065451548787
addedAdded all the 8 endings
addedNew way to farm monsters: talk to the new Moon NPC and fight back squads you've already seen
added20 new challenging bosses (see the Moon)
addedMonsters now have traits which allow more synergy between monsters
added80+ new legendary loot

Soul Reaper changes

changedA few hours ago, we published version 1.0 of Soul Reaper in the Beta branch. If you missed the announcement from earlier this week, here it is: https://steamcommunity.com/games/1163660/announcements/detail/4641476065451548787
addedAdded all the 8 endings
addedNew way to farm monsters: talk to the new Moon NPC and fight back squads you've already seen
added20 new challenging bosses (see the Moon)
addedMonsters now have traits which allow more synergy between monsters

A few hours ago, we published version 1.0 of Soul Reaper in the Beta branch. If you missed the announcement from earlier this week, here it is: https://steamcommunity.com/games/1163660/announcements/detail/4641476065451548787

Here's how you can opt-in for betas on Steam: https://support.steampowered.com/kb_article.php?ref=7021-eiah-8669

Here are the highlights:

  • Added all the 8 endings

  • Monsters in your party don't auto-attack anymore (you can turn this on/off)

  • Enemies don't respawn anymore after using regular teleporters (they still do when using waypoints)

  • New way to farm monsterstalk to the new Moon NPC and fight back squads you've already seen
  • 20 new challenging bosses (see the Moon)

  • Redesigned some sections of the menu

  • Monsters now have traits which allow more synergy between monsters

  • Tons of game balancing

  • 80+ new legendary loot

  • Tons of bug fixes

The only things from the previous announcement that are not ready yet are:

  • Quality of life improvements in the menu

  • All squad names for the Moon's menu

  • Extra Steam achievements

What we need help with:

  • Identify lingering bugs;

  • Identify game balancing or design issues;

  • Identify typos in dialogues; and

  • Other things we can realistically fix in under a month.

We'll keep this page public for things we're currently working on for the duration of the beta period: https://www.notion.so/forestcoteam/506df3bd4d764b80887e088db0a08f9c?v=d41c03fd093444659631e04b3d783039

Let me know if you have any questions, comments, or suggestions!

Happy reaping!

— Danny, Game Developer

Source

Steam News / 19 August 2020

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