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Steam News30 November 20205y ago

Soul Reaper 1.2 is out!

Hello, fellow reaper of souls! We just released Soul Reaper version 1.2. This is part of our monthly update. Here's what you can expect: Soulless monsters 1.

In this update3

Full notes

Full Soul Reaper update

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Repeated intro

Hello, fellow reaper of souls!

What changed

4 fixes2 additions2 changes0 removals
  • Gameplay
  • Balance
changedSoulless monsters1.2 doubles the number of monsters that were previously in the game for a total of 164 monsters. Soulless monsters are variations of the current monsters but with more potential. They have higher stats and have upgraded abilities. They are meant to help you defeat the stronger monsters more easily. They are also meant to bridge the gap in power between the (very strong) Soul Reaper and regular monsters.
changedSoulless monstersBy defeating them in the challenging fights (see below). The chance of reaping them is much lower than regular monsters, but they're that good, so it's worth it. Also, the Soul Find attribute does increase your chances of getting it. Don't be afraid to go over 100%.
added9 new challenging fightsWhat good is adding that many monsters if you can't fight them, right? We thought so too! We've added 9 new challenging fights in the Moon's menu, under the "Soulless Army" section. These guys are tough. Like, real tough.
added9 new challenging fightsHere is a screenshot to give you an idea of what the new challenges are:
fixedBug fixesWe'll do more bug fixing in future updates, but for this one, we've fixed some bugs regarding the monster and soul attributes. Some of them were not giving you exactly what it said. For example, the Bermutilator was showing that it was doing damage to all monsters at max level when it really was doing damage to two columns only.
fixedBug fixesWe hope you enjoy this update!

Soul Reaper changes

changed1.2 doubles the number of monsters that were previously in the game for a total of 164 monsters. Soulless monsters are variations of the current monsters but with more potential. They have higher stats and have upgraded abilities. They are meant to help you defeat the stronger monsters more easily. They are also meant to bridge the gap in power between the (very strong) Soul Reaper and regular monsters.
changedBy defeating them in the challenging fights (see below). The chance of reaping them is much lower than regular monsters, but they're that good, so it's worth it. Also, the Soul Find attribute does increase your chances of getting it. Don't be afraid to go over 100%.
addedWhat good is adding that many monsters if you can't fight them, right? We thought so too! We've added 9 new challenging fights in the Moon's menu, under the "Soulless Army" section. These guys are tough. Like, real tough.
addedHere is a screenshot to give you an idea of what the new challenges are:
fixedWe'll do more bug fixing in future updates, but for this one, we've fixed some bugs regarding the monster and soul attributes. Some of them were not giving you exactly what it said. For example, the Bermutilator was showing that it was doing damage to all monsters at max level when it really was doing damage to two columns only.

We just released Soul Reaper version 1.2. This is part of our monthly update.

Here's what you can expect:

Soulless monsters

1.2 doubles the number of monsters that were previously in the game for a total of 164 monsters. Soulless monsters are variations of the current monsters but with more potential. They have higher stats and have upgraded abilities. They are meant to help you defeat the stronger monsters more easily. They are also meant to bridge the gap in power between the (very strong) Soul Reaper and regular monsters.

You can obtain them in two ways:

  1. By trading a level 200 soul. You'll get the soulless version of that soul (though at level 1) as well as a unique legendary loot to buff it up even further.

  2. By defeating them in the challenging fights (see below). The chance of reaping them is much lower than regular monsters, but they're that good, so it's worth it. Also, the Soul Find attribute does increase your chances of getting it. Don't be afraid to go over 100%.

Here's what a full squad of them may look like:

9 new challenging fights

What good is adding that many monsters if you can't fight them, right? We thought so too! We've added 9 new challenging fights in the Moon's menu, under the "Soulless Army" section. These guys are tough. Like, real tough.

If you succeed in defeating the squad named Godly Lieutenants, please let us know what strategy you used to do it at info@powerlevelstudios.com. We found a few strategies to make it work, but we're intrigued to see what the community comes up with too.

Here is a screenshot to give you an idea of what the new challenges are:

Bug fixes

We'll do more bug fixing in future updates, but for this one, we've fixed some bugs regarding the monster and soul attributes. Some of them were not giving you exactly what it said. For example, the Bermutilator was showing that it was doing damage to all monsters at max level when it really was doing damage to two columns only.

We hope you enjoy this update!

Thank you for playing!

Happy reaping!

Source

Steam News / 30 November 2020

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