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Steam News17 August 20205y ago

Play the beta of 1.0 on Wednesday, August 19th!

Hey, fellow reaper of souls! I'm happy to announce that starting Wednesday, August 19th, you'll be able to beta test the version 1.0 of Soul Reaper! We'll publish the changes into the `beta` branch on Steam.

Full notes

Full Soul Reaper update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey, fellow reaper of souls!

What changed

0 fixes5 additions4 changes0 removals
  • Compatibility
  • Gameplay
  • UI and audio
changedI'm happy to announce that starting Wednesday, August 19th, you'll be able to beta test the version 1.0 of Soul Reaper! We'll publish the changes into the `beta` branch on Steam. Here's how it works on Steam: https://partner.steamgames.com/doc/store/application/branches
addedAdded all the 8 endings
addedNew way to farm monsters: talk to the new Moon NPC and fight back squads you've already seen
added20 new challenging bosses (see the Moon)
addedMonsters now have traits which allow more synergy between monsters
added80+ new legendary loot

Soul Reaper changes

changedI'm happy to announce that starting Wednesday, August 19th, you'll be able to beta test the version 1.0 of Soul Reaper! We'll publish the changes into the `beta` branch on Steam. Here's how it works on Steam: https://partner.steamgames.com/doc/store/application/branches
addedAdded all the 8 endings
addedNew way to farm monsters: talk to the new Moon NPC and fight back squads you've already seen
added20 new challenging bosses (see the Moon)
addedMonsters now have traits which allow more synergy between monsters

I'm happy to announce that starting Wednesday, August 19th, you'll be able to beta test the version 1.0 of Soul Reaper! We'll publish the changes into the `beta` branch on Steam. Here's how it works on Steam: https://partner.steamgames.com/doc/store/application/branches

If you missed the 1.0 announcement, here it is: https://steamcommunity.com/games/1163660/announcements/detail/2727444223258059274

Here are the highlights:

  • Added all the 8 endings

  • Monsters in your party don't auto-attack anymore (you can turn this on/off)

  • Enemies don't respawn anymore after using regular teleporters (they still do when using waypoints)

  • New way to farm monsterstalk to the new Moon NPC and fight back squads you've already seen
  • 20 new challenging bosses (see the Moon)

  • Redesigned some sections of the menu

  • Monsters now have traits which allow more synergy between monsters

  • Tons of game balancing

  • 80+ new legendary loot

  • Tons of bug fixes

The only things from the previous announcement that are not ready yet are:

  • Quality of life improvements in the menu

  • Extra Steam achievements.

Both of the above will be ready in September.

What we need help with:

  • Identify lingering bugs;

  • Identify game balancing or design issues;

  • Identify typos in dialogues; and

  • Other things we can realistically fix in under a month.

We'll keep this page public for things we're currently working on for the duration of the beta period: https://www.notion.so/forestcoteam/506df3bd4d764b80887e088db0a08f9c?v=d41c03fd093444659631e04b3d783039

Let me know if you have any questions, comments, or suggestions!

Happy reaping!

— Danny, Game Developer

Source

Steam News / 17 August 2020

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