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Steam News23 January 20265mo ago

Winter changes from January 23

Hello! This update is a little smaller, but work is not stopping and, on the contrary, is picking up speed again! I have prepared the following changes for early access and the demo version: Clearer game instructions.

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Full Snemovna update

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Repeated intro

Hello! This update is a little smaller, but work is not stopping and, on the contrary, is picking up speed again! I have prepared the following changes for early access and the demo version:

What changed

1 fix2 additions2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedThe basis of the new Patriotism system! Regular break-ins into the Chamber of Deputies bring new discoveries, characters, game modes, and possibilities. This is only a basic implementation. Each promise collected represents one Patriot point. In Theft, there is one point for every 2,500 crowns. In the future, this will also include local tasks, challenges, and other absurdities.
addedTransfer of the project to the new Unity 6.3 version.
fixedOcclusion Culling caused problems due to removed seasonal trees. Fixed.
changedChange of icons in the menu and addition of screenshots. But it's just being tested. It doesn't look the way I imagine it yet. But I want to tidy up the UI in the menu.
changedThat's all for now. In the coming days and weeks, Patriotism will be improved and supplemented so that it can entertain players for a few hours. This is a special form of campaign, and I will be working on it regularly. Slowly but surely, I want to finally get started on 3D characters and the first lines of dialogue! Thank you for your attention and support, and good luck.

Snemovna changes

addedThe basis of the new Patriotism system! Regular break-ins into the Chamber of Deputies bring new discoveries, characters, game modes, and possibilities. This is only a basic implementation. Each promise collected represents one Patriot point. In Theft, there is one point for every 2,500 crowns. In the future, this will also include local tasks, challenges, and other absurdities.
addedTransfer of the project to the new Unity 6.3 version.
fixedOcclusion Culling caused problems due to removed seasonal trees. Fixed.
changedChange of icons in the menu and addition of screenshots. But it's just being tested. It doesn't look the way I imagine it yet. But I want to tidy up the UI in the menu.
changedThat's all for now. In the coming days and weeks, Patriotism will be improved and supplemented so that it can entertain players for a few hours. This is a special form of campaign, and I will be working on it regularly. Slowly but surely, I want to finally get started on 3D characters and the first lines of dialogue! Thank you for your attention and support, and good luck.
  • Clearer game instructions. When the game is first launched, players will be presented with a slideshow explaining the most important elements of the game and how the game mechanics work. It can also be viewed in the game settings.

  • The basis of the new Patriotism system! Regular break-ins into the Chamber of Deputies bring new discoveries, characters, game modes, and possibilities. This is only a basic implementation. Each promise collected represents one Patriot point. In Theft, there is one point for every 2,500 crowns. In the future, this will also include local tasks, challenges, and other absurdities.

  • Transfer of the project to the new Unity 6.3 version.

  • Occlusion Culling caused problems due to removed seasonal trees. Fixed.

  • Change of icons in the menu and addition of screenshots. But it's just being tested. It doesn't look the way I imagine it yet. But I want to tidy up the UI in the menu.

That's all for now. In the coming days and weeks, Patriotism will be improved and supplemented so that it can entertain players for a few hours. This is a special form of campaign, and I will be working on it regularly. Slowly but surely, I want to finally get started on 3D characters and the first lines of dialogue! Thank you for your attention and support, and good luck.

Source

Steam News / 23 January 2026

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