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Steam News26 November 20257mo ago

First Changes, November 26

Hello. First of all, I would like to thank you for supporting the game in early access.

In this update1

Full notes

Full Snemovna update

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Repeated intro

Hello. First of all, I would like to thank you for supporting the game in early access. It is important to note that the current state of the game is basically a functional mess of various game mechanics that need to be tested and fixed. I am still new to Unity, and I don't have as much time for the game as I would like. However, I would greatly appreciate any feedback. Big updates are slowly coming! Since the game's release in early access on November 17, it has undergone some revisions.

What changed

2 fixes3 additions4 changes1 removal
  • Fixes
  • Gameplay
  • Store
  • UI and audio
  • Performance
fixedHello. First of all, I would like to thank you for supporting the game in early access. It is important to note that the current state of the game is basically a functional mess of various game mechanics that need to be tested and fixed. I am still new to Unity, and I don't have as much time for the game as I would like. However, I would greatly appreciate any feedback. Big updates are slowly coming! Since the game's release in early access on November 17, it has undergone some revisions.
addedMAINAdded a new main mode - Theft. In this mode, you have 10 minutes to collect as many valuable items as possible and load them into a Podsilkovna delivery van. Basic version-
addedMAINNew Custom mode. The ability to more clearly modify the current game modes to your liking. You can deactivate enemies, change their behavior, or change their visuals, whether from game assets or your own! There are also possible changes available for players: number of lives, starting money, or number of promises. There are a lot of plans in the works, so this is just the beginning.
changedMAINItems sold by players in the store can also be purchased.
changedMAINNumerous fixes and improvements, more below!
removedMinorAll "broken" sounds have been removed (hopefully)

Snemovna changes

fixedHello. First of all, I would like to thank you for supporting the game in early access. It is important to note that the current state of the game is basically a functional mess of various game mechanics that need to be tested and fixed. I am still new to Unity, and I don't have as much time for the game as I would like. However, I would greatly appreciate any feedback. Big updates are slowly coming! Since the game's release in early access on November 17, it has undergone some revisions.
addedAdded a new main mode - Theft. In this mode, you have 10 minutes to collect as many valuable items as possible and load them into a Podsilkovna delivery van. Basic version-
addedNew Custom mode. The ability to more clearly modify the current game modes to your liking. You can deactivate enemies, change their behavior, or change their visuals, whether from game assets or your own! There are also possible changes available for players: number of lives, starting money, or number of promises. There are a lot of plans in the works, so this is just the beginning.
changedItems sold by players in the store can also be purchased.
changedNumerous fixes and improvements, more below!

MAIN

  • Added a new main mode - Theft. In this mode, you have 10 minutes to collect as many valuable items as possible and load them into a Podsilkovna delivery van. Basic version-

  • New Custom mode. The ability to more clearly modify the current game modes to your liking. You can deactivate enemies, change their behavior, or change their visuals, whether from game assets or your own! There are also possible changes available for players: number of lives, starting money, or number of promises. There are a lot of plans in the works, so this is just the beginning.

  • Items sold by players in the store can also be purchased.

  • Numerous fixes and improvements, more below!

Minor

  • All "broken" sounds have been removed (hopefully)

  • Items can be sold or used in the shopping zone or "theft" zone by applying them, not just by throwing them away. The downside is that it is now not possible to apply an item in these zones if necessary

  • Win message when winning Speedrun mode has been corrected

  • The timer in modes can finally be hidden if the player uses the command to hide the UI

  • Added the first secret room for Mr. Ivan

  • The song loop is now easier to turn on and off. There will never be silence in the game again

  • The Urna Simulator makes less mess with the mouse and pause

Currently, I am aware of many other issues. Bad speed switching; the player can fall out of the scene; in a few places, you can get completely stuck; sometimes objects or walls are placed incorrectly; enemy behavior is a chapter unto itself, I only have basic optimization so far, the UI is terrible, the chase sounds play unpredictably, and the game is still so empty without proper references. I want to solve everything gradually.

I will update the game gradually throughout the week and try to post an update notification once a week. Thanks again for your support! This is really a project for fun, rather than an attempt at a serious work. Have fun!

Source

Steam News / 26 November 2025

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