Update history
Latest Snacktorio updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Snacktorio
1.4.1
Fixed missing 'DINNER_NAME' tooltip on beast book order Levels Changes - [W1-3] Added ladder item to start of level [restart-only] - [W2-4] Added 'remember you can move blocks around!' prompt to the level [restart-only]…
Store2 changesFix - Snacktorio
1.4.0 HF1
Fixed pump issue on T-4 introduced by 1.4.0 change - Fixed "Y" not toggling mode for pipe placement on gamepad
Announcement1 changeFix - Snacktorio
1.4.0
Hello Chefs! Slightly bigger patch today, some outstanding fixes and tweaks that required localisation, so was took some more time than usual as I needed to wait for localisers to finish up first! Just a quick note to s…
Store28 changesFixGameplay - Snacktorio
1.3.8
Fixed some machine overlays having wrong FLps value in blue - Fixed couple LHS raw ingredients missing in a few recipes - Fixed 'accept' button not working in the next level you played after beating W2-F - Fixed shards…
Store2 changesFixGameplay - Snacktorio
1.3.7
Fixed being able to paste on the edge of some metal tiles if moving the mouse fast enough when CTRL+Ving - Fixed fryers sometimes showing the wrong error message - Fixed some recipes in chefomatic in sandbox not selecti…
Announcement1 changeFix - Snacktorio
1.3.6 HF1
Fixed hammer usage in certain tutorial blocks
Announcement1 changeFixWorkshop - Snacktorio
1.3.6
Tweaked parcel combiner to run on sorter/splitter output so there's not a delay in correct parcel stack numbers - Changed hammer 'using' mouse icon to be red to stand out more as dangerous! - Fixed dropped items stackin…
Announcement1 changeFixWorkshop - Snacktorio
1.3.5
Added config file option to force usage of vulkan/metal instead of opengl See this sticky: https://steamcommunity.com/app/1902940/discussions/0/569288789836486772/
Announcement1 changeGameplay - Snacktorio
1.3.4
Removing pipes will no longer 'reset' direction pipes next to it - Fixed setting input/output routing clearing pipe directions that were still valid directions - Fixed dropped items on floor not merging correctly - Fixe…
Store1 changeFix - Snacktorio
1.3.3 HF1
[W4-3] Fixed ash input ingredient not being accessible (does not require restart, just re-enter the level)
Announcement1 changeFix - Snacktorio
1.3.3
You can now set "use_system_cursor" in the config.ini file to turn off the game's cursor rendering - The game will now save any custom windowed size used for the next time you launch the game - Fixed "game/events/ev_dra…
Announcement1 changeFixWorkshop - Snacktorio
1.3.2
Eraser in sandbox can now be held and dragged around rather than needing individual clicks - Fixed automatic bot dialogue on gamepad not closing any open book if one was already - Fixed some fluid pipe schenanigans when…
Announcement1 changeFix - Snacktorio
1.3.1
Added prompt to use R/Y for pipe rotation the first time you place pipe after tutorial world - Fixed overpowering ingredients not always overpowering crossed parcels - Fixed 'too many ingredients' error not showing on c…
Announcement1 changeFix - Snacktorio
1.3.0
Hello Chefs! Another little patch again - there were a few things still on my list over the weekend that didn't make it into 1.2.0 in-time, but I had a lot of time this morning now the kitchen is relatively stabilising!…
Store20 changesFixGameplay - Snacktorio
1.2.0
Hello Chefs! The weekend is nearly over, and it's been a busy one! Fun fact, there are now over 4000 of you, and using the achievement stats I can do some napkin math to work out that between all of you combined, you've…
Patch notes12 changesFixWorkshop - Snacktorio
1.1.5
Increased free camera speed - Slight change for object/menu sorting - Added backup for gamepad selection when returning to overworld - Fixed mixer not showing right error message for wrong fluid - Fixed "game/events/ev_…
Announcement1 changeFixWorkshop


