Full notes
Full Snacktorio update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
You can now set "use_system_cursor" in the config.ini file to turn off the game's cursor rendering - The game will now save any custom windowed size used for the next time you launch the game - Fixed "game/events/ev_draw.lua:261: attempt to index field 'rotate_prompt' (a nil value)" - Fixed hammering pipes 'stopping' when reaching utilities when not using hammer layer modes
Source
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