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Latest Snacktorio updates
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- Snacktorio
1.1.4
Potential fix for "tngine/tn_core.lua:905: invalid order function for sorting" - Fixed some MacOS versions exciting fullscreen on level finish - Fixed "game/modules/md_ui.lua:1197: attempt to concatenate local 'special'…
Announcement1 changeFixWorkshop - Snacktorio
1.1.3
Fixed being able to type '/' commands outside of dev mode - Fixed being able to CTRL+V paste on blank metal walls where you shouldn't be able to - Fixed using the mini-handbook button on machine menus leading to a glitc…
Announcement1 changeFixWorkshop - Snacktorio
1.1.2
Fixed perf. issue when game left paused for a while on some levels
Announcement1 changeFix - Snacktorio
1.1.1
Changes Added a dev command "/phonehome", if you can't respawn with Enter / L2+R2, this will send you to the bot instead - Added visual to equipped pipe when using "R" to pre-set a direction - Added visual to equipped h…
Patch notes2 changesFixWorkshop - Snacktorio
1.1.0 HF1
Fix for error in W2-4 on left-hand side factory, will require level restart to get the changed design
Announcement1 changeGameplay - Snacktorio
1.1.0
Hello Chefs! First up I just want to say a big thank you to everyone who's been playing the game, it's been so lovely to see you all getting so stuck (I've seen people nearly done with W2 already!!), and thank you to al…
Store9 changesFixGameplay - Snacktorio
1.0.3
Fixed chefomatic not showing 'wrong liquid' error text when you give the wrong liquid (or a liquid to a no-liquid recipe) - Fixed "game/ui/ui_button.lua:477: attempt to get length of a nil value"
Announcement1 changeFixWorkshop - Snacktorio
1.0.3
Added extra arrows to first level to indicate it, as well as the play button - Fixed missing tooltip from ungrown imp shrooms
Announcement1 changeFix - Snacktorio
1.0.2
Fixed crash on gamepad with dialogue levels - Fixed overflow of X/86 star total indicator in Simplified Chinese - Fixed rezin trees dropping an acorn (you can just plant raw resin) - Fixed "game/modules/md_grid.lua:188:…
Announcement1 changeFixWorkshop - Snacktorio
1.0.1
Quick hotfix to fix a crash when pressing buttons on gamepad through the cutscene before loading the overworld on a new game
Announcement1 changeFixPerformance - Snacktorio
Snacktorio Out Now!
Hey Chefs! The crockery is cleaned, the imps are washed, and the table is set... It's FINALLY TIME, Snacktorio is now out!!! The game has a 10% launch discount, which will be running for 2 weeks! If you've bought my pre…
Store2 changes - Snacktorio
Steam Deck Verified!
Snacktorio is now Steam Deck verified! https://store.steampowered.com/verified/1902940/Snacktorio I wanted to make it as nice as possible to play Snacktorio on the go, so I spent a bunch of time playing myself on deck a…
Store2 changesGameplay - Snacktorio
Last Orders - Devlog #10
So if you're reading this on the day I posted it, Snacktorio releases tomorrow! Very anxious to see what people make of it... With the game finally coming out, best I wrap up all the development blogs today, so here's t…
Event7 changesStoreMaps - Snacktorio
Crunch Time - Devlog #9
Been a bit quiet recently, but if you missed it, we announced the game's release day the other week - 4th June! You can check out the release date trailer here: So a lot has happened to get us from the last devlog to he…
Store14 changesGameplayWorkshop - Snacktorio
Release Date Announcement + New Demo!
Hello Chefs! An exciting day today, I can finally share a release date for Snacktorio - June 4th!, barely 3 weeks away! To celebrate this game finally coming out, I've gone and spruced up the demo a bit with all the fea…
Announcement3 changesWorkshopGameplay - Snacktorio
Busy Kitchen - Devlog #8
Been a while since I last wrote something for Snacktorio - over 3 months now! Last time I was finishing up the demo and looking for a publisher, fast forward since November the new demo has been released, I've about 50%…
Event20 changesFixGameplay


