In this update2
Full notes
Full Slime Heroes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
- Maps
Slime Heroes changes
Hello heroes!
We’ve made the following bug fixes and some balance updates to the game today. Including some big fixes in online multiplayer like:
Second player getting into a permanent slow state after dodging mid attack
Second player input freezing while in the pause menu when the other player opens a door
Second player not accurately showing how many battle dungeons are cleared
Second player input getting lost after completing certain puzzles in Decoy dungeon
Second player can collect duplicate tomes collected in previous playthroughs
Second player obtaining extra hearts when collecting them at the same time as the first player
Balance Notes
30% health increase for bosses in boss dungeons
50% damage increase for bosses in boss dungeons
Can only heal every .2 seconds from the same enemy using skills
Reduce skill Familiar/Meteor spawns by 1
Increased the giant snow enemies' health by 20%
Fire boss health increased by 20%
Fire boss charge attack damage increased by 110%
Bug Fixes
Single Player:
Fixed an issue where enemies spawn infinitely in tutorial when the game is paused
Fixed an issue in the Root dungeon where players didn’t die in water
Fixed an issue where player SFX weren’t playing after starting a new character
Mountain enemy door right before the boss respawning after defeating the boss
Familiar/Meteor skill auto explodes on creation, standing close to bosses
Final boss floats in the air after using certain attacks
Decoy dungeon buttons may not activate properly if stepped on and off quickly
Spider enemy after grabbing the player will permanently stop them from attacking
Projectiles no longer go through enemy walls
Snow boss battle dungeon arena unloading randomly
Players no longer able to dodge through sand walls in the Desert Biome
Online Multiplayer:
Boss shards not automatically going to the player instead hanging in the air
Decoy dungeon doors not opening for both players
Roll skill not going away on second player death
Second player getting extra shards that are placed in the world
Second player able to collect duplicates of hats and damage elements that were collected in previous playthroughs
Lux bullet blob attack sfx looping forever
Second player does not see projectile skills exploding FX
Pazmut audio for completing a dungeon does not seem to play
See more bugs? Game updates and bug fixes are ongoing and we’re actively checking bug reports on Bug Report Form!
Feel free to join our discord for more communication and updates!
Slime on, heroes!
Source
Changelog.gg summarizes and formats this update. How we read updates.
