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Steam News8 March 20251y ago

Patch 1.0.0.1

Hello heroes! We’ve made the following bug fixes and some balance updates to the game today.

In this update2

Full notes

Full Slime Heroes update

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What changed

22 fixes0 additions8 changes2 removals
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
changedHello heroes!We’ve made the following bug fixes and some balance updates to the game today. Including some big fixes in online multiplayer like:
changedBalance Notes30% health increase for bosses in boss dungeons
changedBalance Notes50% damage increase for bosses in boss dungeons
changedBalance NotesCan only heal every .2 seconds from the same enemy using skills
changedBalance NotesReduce skill Familiar/Meteor spawns by 1
changedBalance NotesIncreased the giant snow enemies' health by 20%

Slime Heroes changes

changedWe’ve made the following bug fixes and some balance updates to the game today. Including some big fixes in online multiplayer like:
changed30% health increase for bosses in boss dungeons
changed50% damage increase for bosses in boss dungeons
changedCan only heal every .2 seconds from the same enemy using skills
changedReduce skill Familiar/Meteor spawns by 1

Hello heroes!

We’ve made the following bug fixes and some balance updates to the game today. Including some big fixes in online multiplayer like:

  • Second player getting into a permanent slow state after dodging mid attack

  • Second player input freezing while in the pause menu when the other player opens a door

  • Second player not accurately showing how many battle dungeons are cleared

  • Second player input getting lost after completing certain puzzles in Decoy dungeon

  • Second player can collect duplicate tomes collected in previous playthroughs

  • Second player obtaining extra hearts when collecting them at the same time as the first player

Balance Notes

  • 30% health increase for bosses in boss dungeons

  • 50% damage increase for bosses in boss dungeons

  • Can only heal every .2 seconds from the same enemy using skills

  • Reduce skill Familiar/Meteor spawns by 1

  • Increased the giant snow enemies' health by 20%

  • Fire boss health increased by 20%

  • Fire boss charge attack damage increased by 110%

Bug Fixes

Single Player:

  • Fixed an issue where enemies spawn infinitely in tutorial when the game is paused

  • Fixed an issue in the Root dungeon where players didn’t die in water

  • Fixed an issue where player SFX weren’t playing after starting a new character

  • Mountain enemy door right before the boss respawning after defeating the boss

  • Familiar/Meteor skill auto explodes on creation, standing close to bosses

  • Final boss floats in the air after using certain attacks

  • Decoy dungeon buttons may not activate properly if stepped on and off quickly

  • Spider enemy after grabbing the player will permanently stop them from attacking

  • Projectiles no longer go through enemy walls

  • Snow boss battle dungeon arena unloading randomly

  • Players no longer able to dodge through sand walls in the Desert Biome

Online Multiplayer:

  • Boss shards not automatically going to the player instead hanging in the air

  • Decoy dungeon doors not opening for both players

  • Roll skill not going away on second player death

  • Second player getting extra shards that are placed in the world

  • Second player able to collect duplicates of hats and damage elements that were collected in previous playthroughs

  • Lux bullet blob attack sfx looping forever

  • Second player does not see projectile skills exploding FX

  • Pazmut audio for completing a dungeon does not seem to play

See more bugs? Game updates and bug fixes are ongoing and we’re actively checking bug reports on Bug Report Form!

Feel free to join our discord for more communication and updates!

Slime on, heroes!

Source

Steam News / 8 March 2025

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