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Steam News31 May 20251y ago

Patch 1.0.0.6

Hello heroes! We’ve made the following bug fixes and balance updates to Slime Heroes today. We’ve also done a lot more Multiplayer sync fixes between players.

In this update3

Full notes

Full Slime Heroes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition7 changes1 removal
  • Balance
  • UI and audio
  • Gameplay
changedBalance NotesLowered flathead enemies’ attacks by 10%
changedBalance NotesEqualized battle dungeon enemies bonus health and damage to 140%
changedSingle PlayerHumming sound effects constantly playing
removedSingle PlayerRemoved an invisible barrier in the Decoy Dungeon
changedSingle PlayerThe level-up system would not allow an upgrade when the shard count is exactly equal to the cost
changedSingle PlayerLots of localization fixes for text

Slime Heroes changes

changedLowered flathead enemies’ attacks by 10%
changedEqualized battle dungeon enemies bonus health and damage to 140%
changedHumming sound effects constantly playing
removedRemoved an invisible barrier in the Decoy Dungeon
changedThe level-up system would not allow an upgrade when the shard count is exactly equal to the cost

Hello heroes! We’ve made the following bug fixes and balance updates to Slime Heroes today. We’ve also done a lot more Multiplayer sync fixes between players.

Balance Notes

  • Lowered flathead enemies’ attacks by 10%

  • Equalized battle dungeon enemies bonus health and damage to 140%

Single Player

  • Player couldn’t rotate sometimes after using skills

  • The player couldn’t move sometimes after leaving the Orion Menu

  • Humming sound effects constantly playing

  • Removed an invisible barrier in the Decoy Dungeon

  • The level-up system would not allow an upgrade when the shard count is exactly equal to the cost

  • Lots of localization fixes for text

Online Multiplayer

  • Second-player jitters when using basic and heavy attacks

  • All enemy health bars appear on first player's screen when the second player joins

  • Slime jump causes unintended jittering forthe second player when double jump is enabled

  • Enemies are falling through the world sometimes when the second player joins

  • Second player dash would not restore sometimes

  • The second player dodge recovery accessibility setting wasn’t working

  • Ice desync between both players

  • Enemies' health bars were not synced up betweenthe first and second player

See more bugs? Game updates and bug fixes are ongoing, and we’re actively checking bug reports on Bug Report Form

Feel free to join our Discord for more communication and updates!

Source

Steam News / 31 May 2025

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