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Weekly Patch 23: Testing Continues...
Hi all, This week's focus was balancing, removing, and adding stuff for the third character! The plan is to keep refining the character and release it into main branch once all of the art assets and animations are in la…
Weekly Patch 22: Testing the Third Character
Hey everyone, This week's patch focuses on input settings and a third character. The third character is now available in the beta branch! (You just need to start and end a Silent run to unlock the third character) What'…
Weekly Patch 21: Channel Lightning
Hey everyone, It's time for the weekly patch! This week's focus was on tasks to ensure a smooth launch for character three into the beta branch next week. However, there are bug fixes as usual, a new language (Serbian!)…
Weekly Patch 20: Immolate
Hey everyone, It's patch day! Card Library Tabs We worked on a UI to improve the Card Library. Players no longer need to scroll as much when trying to view cards. This is especially useful as we add more card-related co…
Weekly Patch 19: Seed
Hey hey, This patch brings in seeded runs and improvements to the dailies. Seeds You can now set your starting seed. Now you can play the same run as your friend or streamer. You can also answer those "What if?" questio…
Weekly Patch 19: Seed
Hey hey, This patch brings in seeded runs and improvements to the dailies. Seeds You can now set your starting seed. Now you can play the same run as your friend or streamer. You can also answer those "What if?" questio…
Weekly Patch 18: Paranormal
This weekly patch brings in some events, a daily mod, and a lot of card balancing! Events Three new events have been added to the Spire. Here's a preview of what they look like. Patch Notes: Hotfix Fixed issue where Sen…
Weekly Patch 18: Paranormal
This weekly patch brings in some events, a daily mod, and a lot of card balancing! Events Three new events have been added to the Spire. Here's a preview of what they look like. Patch Notes: Hotfix Fixed issue where Sen…
Weekly Patch 17: Patched in the Face
Another week, another patch! This week's patch brings in some polished art, improvements to certain combats, and general bug fixes pertaining to the Daily Climb. Character Select Art We updated the art for both Ironclad…
Weekly Patch 17: Patched in the Face
Another week, another patch! This week's patch brings in some polished art, improvements to certain combats, and general bug fixes pertaining to the Daily Climb. Character Select Art We updated the art for both Ironclad…
Weekly Patch 16: Back to Work
Hey everyone, I just got back from vacation. I heard there was a surprise patch last week? I just found out, what a surprise! Fortunately, our company is 2 people so there's a patch this week, too. Many have asked us if…
Weekly Patch 16: Back to Work
Hey everyone, I just got back from vacation. I heard there was a surprise patch last week? I just found out, what a surprise! Fortunately, our company is 2 people so there's a patch this week, too. Many have asked us if…
Weekly Patch 15: Surprise Patch
Casey is still enjoying his vacation till later next week. Although originally we did not plan on a patch this week, I decided to release a small update focusing on improvements to the daily climbs! Daily Climb Changes…
Weekly Patch 15: Surprise Patch
Casey is still enjoying his vacation till later next week. Although originally we did not plan on a patch this week, I decided to release a small update focusing on improvements to the daily climbs! Daily Climb Changes…
Weekly Patch 14: Bullet Time
Patch 14 is here! Daily Climb Once a day, a difficult challenge is created by combining several rule bending modifiers. The same seed is utilized by everyone so the Daily Climb allows players to see how well they stack…
Weekly Patch 14: Bullet Time
Patch 14 is here! Daily Climb Once a day, a difficult challenge is created by combining several rule bending modifiers. The same seed is utilized by everyone so the Daily Climb allows players to see how well they stack…
Weekly Patch 13: Thinking Ahead
It's a weekly patch! We've been working on a daily mode and the third character but there are still some fixes and goodies. Menu Updates There were too many options in the main menu so we created sub-menus! These new su…
Weekly Patch 13: Thinking Ahead
It's a weekly patch! We've been working on a daily mode and the third character but there are still some fixes and goodies. Menu Updates There were too many options in the main menu so we created sub-menus! These new su…
Weekly Patch 12: Lunar New Year
Another patch has arrived, We diverted most of our efforts to the 3rd character this week so this patch is mainly bug fixes, balancing, and a few UI improvements. Also, we're currently investigating save-related issues.…
Weekly Patch 12: Lunar New Year
Another patch has arrived, We diverted most of our efforts to the 3rd character this week so this patch is mainly bug fixes, balancing, and a few UI improvements. Also, we're currently investigating save-related issues.…
Weekly Patch 11: A Library of Features
This week we're introducing loads of new features! Hotfix (02/12/2018) Adding additional logging to better understand crashes. Updates to Korean localization. Minor update for Chinese (Simplified), German and Spanish. R…
Weekly Patch 11: A Library of Features
This week we're introducing loads of new features! Hotfix (02/12/2018) Adding additional logging to better understand crashes. Updates to Korean localization. Minor update for Chinese (Simplified), German and Spanish. R…
Weekly Patch 10: Quality of Life
Hey everyone, This week we have updates to the animations, art, and interface! Animations We updated the animations for several monsters! !!!!?????? Affected monsters include: Book of Stabbing Darklings Fungi Beasts Nem…
Weekly Patch 10: Quality of Life
Hey everyone, This week we have updates to the animations, art, and interface! Animations We updated the animations for several monsters! !!!!?????? Affected monsters include: Book of Stabbing Darklings Fungi Beasts Nem…
Weekly Patch 9: Ascension
It's patch day! We fixed the leaderboards, they upload again! Also, the leaderboards have been reset. We heard that some of our players wanted an additional challenge so we've devised an experimental game mode for you!…
