Update log
Full Slay the Spire update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Events
- Balance
- Security
- Fixes

This weekly patch brings in some events, a daily mod, and a lot of card balancing!
Events
Three new events have been added to the Spire. Here's a preview of what they look like.

Patch Notes:
Hotfix
Fixed issue where Sensory Stone event may give you colored cards.
Content
Daily Mod: Draft. Draft a custom starter deck of 15 cards.
Event (Beyond): Secret Portal.
Event (Beyond): Sensory Stone.
Event (City): Council of Ghosts.
Event-only Card: Apparition.
Balance
Ascender's Bane nerf: now has Ethereal.
Awakened One nerf: 2 Voids -> 1 Void
Better prevention for uploading invalid times to leaderboard.
Blood for Blood card buff. 16 -> 18. Upgraded: 18 -> 22.
Carnage card buff: 18 -> 20. Upgraded: 26 -> 28
- CosmeticDaily Mods can now have between 02 positive-only mods (used to always be 1).
Deadly Poison card buff: 4 -> 5. Upgraded: 6 -> 7.
Evolve rework: No longer gives Wounds. Now triggers on any Status card, not just Wounds.
Game will no longer call you a cheater or dock score even if you cheat (score isn't uploaded, however).
Question Card relic is now Uncommon. (was Boss).
Slime Boss nerf: 3 Slime attack no longer deals damage.
Bug Fixes
Exploder now explodes on its turn, so Poison will trigger before its explosion.
Fix for Block calculation with multiple modifiers incorrectly rounding.
Fix for Calling Bell/Library/Pandora's Box exploit.
Juggernaut was not working properly. Fixed.
Neow can no longer remove Ascender's Bane.
Perfected Strike now counts Strikes from other characters.
Time Dilation daily mod no longer affects Giant Head enemy.
Time Eater's Time Warp no longer increments when Curses play themselves.
Void card can no longer get you to negative energy.
Localization
Updates for DEU, FRA, ITA, JPN, KOR, POL, PTB, RUS, ZHS, ZHT.

Source