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Weekly Patch 9: Ascension
It's patch day! We fixed the leaderboards, they upload again! Also, the leaderboards have been reset. We heard that some of our players wanted an additional challenge so we've devised an experimental game mode for you!…
Weekly Patch 8: Ooh Shiny!
A wild patch has appeared! This patch brings in a few big features. These features are in an early stage so please bear with us. Also, it's a good time to give feedback! We like feedback! Leaderboards Leaderboards are h…
Weekly Patch 8: Ooh Shiny!
A wild patch has appeared! This patch brings in a few big features. These features are in an early stage so please bear with us. Also, it's a good time to give feedback! We like feedback! Leaderboards Leaderboards are h…
Weekly Patch 7: Setting Up All the Things
Hey everyone, it's patch day again! This patch brings a lot of back end changes for stability and future content. While not too exciting on the content side, this is necessary to ensure quality and flexibility. Slay the…
Weekly Patch 7: Setting Up All the Things
Hey everyone, it's patch day again! This patch brings a lot of back end changes for stability and future content. While not too exciting on the content side, this is necessary to ensure quality and flexibility. Slay the…
Weekly Patch 6: We're Back!
Hey, we hope everyone has had a good restful break. But it's time to get back to work, and that means back to weekly patches! Localization This weekly patch brings BETA-level localization for: Chinese (Traditional) Fren…
Weekly Patch 6: We're Back!
Hey, we hope everyone has had a good restful break. But it's time to get back to work, and that means back to weekly patches! Localization This weekly patch brings BETA-level localization for: Chinese (Traditional) Fren…
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Weekly Patch 5: Happy Holidays!
Hey everyone, Chinese (Simplified) Community Translation In today's weekly patch, you will find a community translation for Chinese (Simplified). Keep in mind that there is differing render logic so you may experience s…
Weekly Patch 5: Happy Holidays!
Hey everyone, Chinese (Simplified) Community Translation In today's weekly patch, you will find a community translation for Chinese (Simplified). Keep in mind that there is differing render logic so you may experience s…
Weekly Patch 4: Full speed ahead!
Hello, it's that time of the week again. Firstly, we'd like to address that we're working hard on getting localization into the game! We're getting community translations soon, and shortly after that - official translat…
Weekly Patch 4: Full speed ahead!
Hello, it's that time of the week again. Firstly, we'd like to address that we're working hard on getting localization into the game! We're getting community translations soon, and shortly after that - official translat…
The Beta Branch Arrives...
Hey everyone, We're working on some early features and content but they aren't quite ready for prime time just yet. If you want to help us out by becoming a BETA TEST WARRIOR, you would do us a huge favor in ensuring th…
The Beta Branch Arrives...
Hey everyone, We're working on some early features and content but they aren't quite ready for prime time just yet. If you want to help us out by becoming a BETA TEST WARRIOR, you would do us a huge favor in ensuring th…
Weekly Patch 3: Balance Balance Balance
Hello hello, It's that time of the week! We first want to address the huge influx of new players, hello and welcome! The priority for localization dramatically changed this week. We are working as fast as we can with so…
Weekly Patch 3: Balance Balance Balance
Hello hello, It's that time of the week! We first want to address the huge influx of new players, hello and welcome! The priority for localization dramatically changed this week. We are working as fast as we can with so…
Weekly Patch 2: Slimes!
Hey everyone, First, I would just like to thank everyone for the positive feedback, bug reporting, and generally playing a ton of Slay the Spire. Our back end systems have been exploding from all of the love. Thank you!…
Weekly Patch 2: Slimes!
Hey everyone, First, I would just like to thank everyone for the positive feedback, bug reporting, and generally playing a ton of Slay the Spire. Our back end systems have been exploding from all of the love. Thank you!…
Weekly Patch 1: The First of Many!
Hello hello! I hope you all had a fine Thanksgiving (I ate a Turkey sandwich). Most of next week's focus will be on improving the save system and compatibility-related issues. The framerate of the game is now based on y…
Weekly Patch 1: The First of Many!
Hello hello! I hope you all had a fine Thanksgiving (I ate a Turkey sandwich). Most of next week's focus will be on improving the save system and compatibility-related issues. The framerate of the game is now based on y…
Roadmap, Betas, and Game Difficulty
Hey everyone, We hope you are all having a good time slaying the Spire (or getting slain)! We reached our 1 week anniversary so we figured we would shed some light on upcoming plans, a beta branch, and briefly share our…
Roadmap, Betas, and Game Difficulty
Hey everyone, We hope you are all having a good time slaying the Spire (or getting slain)! We reached our 1 week anniversary so we figured we would shed some light on upcoming plans, a beta branch, and briefly share our…
Post-Launch Updates!
Hey everyone, We hope you're having fun with Slay the Spire! The feedback has been really positive and it has been great interacting with you all in the forums, the Discord, and Twitch streams! We're very happy. Happy a…
Post-Launch Updates!
Hey everyone, We hope you're having fun with Slay the Spire! The feedback has been really positive and it has been great interacting with you all in the forums, the Discord, and Twitch streams! We're very happy. Happy a…
Slay the Spire is Now Available!
Slay the Spire is now available to buy on Steam! What's in the Game? Two core characters that each have their own unique set of cards. (With more planned) Almost 200 different cards. 50+ unique combat encounters. 100+ p…
