Update log
Full Slay the Spire update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey, we hope everyone has had a good restful break. But it's time to get back to work, and that means back to weekly patches!
Extracted changes
- Compatibility
- Events
- Gameplay
- Balance
- UI and audio
Localization
This weekly patch brings BETA-level localization for:
Chinese (Traditional)
French
German
Japanese
Russian
We're lacking in community translators! If you're willing to give us a hand (see the image above), stop by the official Slay the Spire Discord's localization channel. Thank you all in advance! Our open beta testers have probably noticed that we have begun work on leaderboards as well! We hope to get that shiny and stable soon. Alright, let's patch notes:
Content
Neow now offers a new risk/reward option rather than Skip -> Replace starter relic with a random Boss relic.
Neow now offers a new option: Neow's Lament.
New green card, Alchemize. Description withheld for spoiler reasons.
New green card, Nightmare. Description withheld for spoiler reasons.
Two new weak encounters are added to the weak monster pool on level 1.
Balance
Book of Stabbing elite nerf. Has 8 less HP and a new move that deals 21 damage. While doing this move, the multi-stab doesn't increase in stab count.
Champ AI improvements. Minor heavy slash damage nerf. Should never gain Metallicize two turns in a row now.
Corpse Explosion is now affected by Powers (Vulnerable, Strength, Pen Nib, etc)
Elixir potion buff: Now also affects Curses.
Explosive Power trigger is now resolved before other actions.
For the 2 Orb Walker encounter they now attack left -> right.
For the 3 Cultist encounter they now attack left -> right.
Looter is moved from weak monster pool to regular monster pool (only appears after fighting 3 other 'weak' encounters on level 1)
Now tracking win streaks and highscore (per character) in the backend.
Offering card gets a minor change. HP Loss is now 4. Card draw upgrades from 3 -> 5.
Spheric Guardian's heavy attack is now a multi-hit. 20 -> 10 x 2.
UI and Effects
Centurion's animation is now a bit less 3D and slowed by 20%.
Match and Keep event now has art.
Spheric Guardian gets new animations.
The Chosen gets new animations.
The Mystic gets new animations.
Wheel of Change event now has art.
Actions such as shuffling your deck should now be faster as it no longer waits for the cards to fly into the deck.
Calling Bell's relic reward screen must now be closed before proceeding. This prevents accidentally skipping them- also mimics Tiny House and Orrery's UI.
Cards that create Wounds and others into your deck/discard now take considerably less time.
Cards within Bottles should now show up if they appear on a grid-based select screen (such as upgrade screen)
Clarification for Normality. Per turn -> This turn.
Cleaning up some of the Neow reward language to be more consistent.
Draw Pile is now Sorted by Rarity and card name when viewing (rather than randomized)
Hotkey for Discard Pile added. Press S during combat.
Hotkey for Draw Pile added. Press A during combat.
Powers now expire 0.9 seconds faster (visually) than before.
Prayer Wheel now says that chests also contain cards rather than 'contains cards' to avoid confusion.
The character select screen now displays your unlock progress per character.
Unceasing Top now clarifies that it's during your turn only.
Unceasing Top now triggers 0.2 seconds faster.
Bug Fixes
Black Blood, Burning Blood, and Meat on the Bone no longer heal you if you are dead.
Capitalization of exhaust
Source
