Update log
Full Slay the Spire update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello hello! I hope you all had a fine Thanksgiving (I ate a Turkey sandwich). Most of next week's focus will be on improving the save system and compatibility-related issues. The framerate of the game is now based on your monitor and can also be unlocked by turning off VSync in the Settings. Some VFX will be sped up and look odd. If you spot these, please let us know. Onwards to the patch notes!
Extracted changes
- Compatibility
- Performance
- UI and audio
- Balance
- Events
- Workshop
Content
Adding Relic: Calipers (was locked via char 3)
Adding Relic: Philosopher's Stone (was locked via char 3)
Adding Relic: Runic Dome (was locked via char 3)
UI and Effects
Added a VSync toggle in Settings (default on). There may be issues with FPS unlocked! Please let us know if you see any.
Auto-saves are no longer deleted when Continuing. (Temp until new Save System)
Can now right click cards and relics at the Merchant to view their detailed information screens.
Clarified Perfected Strike's wording for new functionality.
FPS is no longer enforced by the game. Should be based on monitor refresh rate.
Hand is Full message is now more legible.
Juggernaut's description gets simpler.
Now properly tracking Fastest Victory times. Shows up on Stats screen, too. (Past games aren't counted, sorry)
Perfected Strike gets an updated description.
Philosopher's Stone relic wording clarified.
Plated Armor wording improvements.
Several power descriptions updated for consistency and yellow highlighting.
Slaver Boss now referred to as Taskmaster.
Snecko uses a Bite VFX when it bites now.
Spheric Guardian no longer talks
The Awakened One now has a Power that alludes to a second form.
The word Attack and Attacks for relic descriptions are now yellow.
TimeEater and Champ now show which Powers get removed when they remove them.
Torii gets a description that reflects what it does.
Updating one of the game tips to be more useful.
Wording for select screens for Secret Tech and Secret Attack cards improved.
Wording improvements to Scrap Ooze event.
You can no longer cancel out of the selection screen for Egg relics.
You now see how much points you gain from each line in the Stats screen.
Balance
An HP Bonus is now added to your score if you beat the game.
Berserk Card buffed.
Bottle Flame and Bottled Lightning can no longer be given from Neow at the start of a run.
Bottled Flame is now Uncommon (was Rare)
Bottled Lightning is now Uncommon (was Rare)
Brutality Card buffed.
Concentrate card reworked.
Dual Wield Card reworked and buffed.
Falling Event can now hit Strikes and Defends, making the event potentially not as bad.
Frozen Egg is now Common (was Uncommon)
Molten Egg is now Common (was Uncommon)
Orichalcum gets a very minor buff.
Perfected Strike reworked. Now counts ALL cards with the word Strike in its title. Swift Strike, Wild Strike, etc.
Reworked Well Laid Plans card.
Spheric Guardian nerfed.
Taskmaster now always uses Str up on turn 1 and his Whip attack is now a multi-hit with lower starting damage.
Tools of the Trade card nerf. No longer innate.
Toxic Egg is now Common (was Uncommon)
Unceasing Top is now Rare (was Uncommon)
Bug Fixes
Animations such as hopping and jumping properly reset positions if interrupted.
Armaments' upgrade preview now displays values based on Powers applied to you.
Bites now correctly get marked as seen in the card library when obtained.
Cards from Shining Light event are now positioned correctly.
FireFly VFX in City had reported crashes, fixed.
Fixed issue
Source
