Slay the Spire
Steam News 16 February 20188y ago

Weekly Patch 12: Lunar New Year

Another patch has arrived, We diverted most of our efforts to the 3rd character this week so this patch is mainly bug fixes, balancing, and a few UI improvements. Also, we're currently investigating save-related issues.…

Update log

Full Slay the Spire update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes3 additions8 changes6 removals
  • UI and audio
  • Balance
  • Gameplay
  • Fixes
changedAnother patch has arrived, We diverted most of our efforts to the 3rd character this week so this patch is mainly bug fixes, balancing, and a few UI improvements. Also, we're currently investigating save-related issues. If you are experiencing any save issues and find a solution, please let us know! In the meantime, disabling Steam Save synchronization may prevent the loss of save files. Patch Notes:
removedBalanceNemesis Rework Intangible now alternates on/off every other turn. Moveset is no longer in order but randomized between 3 moves. Move 1: Triple attack (6 x 3) Move 2: Triple Burn, cannot be used twice in a row. Move 3: Scythe (40), has a cooldown of 2 turns
removedBalanceThe Blue Slaver enemy can no longer be fought as one of the first 3 monsters in Act 1.
changedBalanceThe Guardian boss gets +20 HP.
changedBalanceTiny House relic gets a buff. Now upgrades 1 random card as well.
removedUI and EffectsEnemies no longer show hit animations from thorn effects and similar types of damage.

Another patch has arrived, We diverted most of our efforts to the 3rd character this week so this patch is mainly bug fixes, balancing, and a few UI improvements. Also, we're currently investigating save-related issues. If you are experiencing any save issues and find a solution, please let us know! In the meantime, disabling Steam Save synchronization may prevent the loss of save files. Patch Notes:

Balance

  • Nemesis Rework

    • Intangible now alternates on/off every other turn.

    • Moveset is no longer in order but randomized between 3 moves.

    • Move 1: Triple attack (6 x 3)

    • Move 2: Triple Burn, cannot be used twice in a row.

    • Move 3: Scythe (40), has a cooldown of 2 turns

  • The Blue Slaver enemy can no longer be fought as one of the first 3 monsters in Act 1.

  • The Guardian boss gets +20 HP.

  • Tiny House relic gets a buff. Now upgrades 1 random card as well.

UI and Effects

  • Enemies no longer show hit animations from thorn effects and similar types of damage.

  • Fast Mode is faster. Card movement, resting at campfires, events, etc are faster.

  • Moved the Game Saved VFX to be more centered so it doesn't overlap the timer.

  • Mute while in Background is now available in Settings (on by default).

  • Run Timer now gets an icon and tip for the Top Panel and appears in Run History.

  • Run Timer now stops, appears in the top panel, and becomes green on victory.

  • You can now view Exhausted Cards during combat (only available if cards are exhausted).

Bug Fixes

  • Add Twitch streaming support for Singing Bowl.

  • Cards Seen and Relics Seen now correctly shows accurate numbers. No more 188/187.

  • Copying cards from effects like Dual Wield now correctly displays cost as green if modified.

  • Fixed issue where Abandoning at a Rest Site kept the fire ambient sounds playing forever.

  • Fixed issue where Ascension level up VFX was not occurring when you unlocked the next Ascension.

  • Fixed issue where Max HP +2 button may appear if you had Singing Bowl a previous run.

  • Metrics are no longer uploaded if not connected to Steam.

  • Purity achievement only triggers if there are enemies alive now.

  • Transmutation+ no longer gives you a free card.

  • Upgraded cards in card library screen now correctly display tooltips.

  • View Upgrade button flickering bug removed in run history screen.

Localization

  • Adding credits for French and Korean localization.

  • Special Thanks to robojumper for the Twitch stuff! Added to credits.

See you next week!

Source

Steam News / 16 February 2018

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