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Steam News8 December 20256mo ago

Patch 0.10.6

Heroes: Ambrose: full art! Units: Community Cauldron: art + animation Piranha Plant: art Bugs: Stockmoore's Warehouse could give some new/unavailable items Elder Dandelion and Toy Store could still spawn an overlapping

Full notes

Full SkyShard: City Battler update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • Gameplay
  • Store
  • Balance
  • UI and audio
addedBugs:Stockmoore's Warehouse could give some new/unavailable items
changedBugs:Elder Dandelion and Toy Store could still spawn an overlapping unit
addedBugs:Closing the window while in main menu instead of pressing exit could cause issues with your saved game (this was caused by the new autosave feature in the latest patch)
changedBugs:You could take damage from an enemy unit that got destroyed in the final frame of the fight
changedOther:Cleaned up the UI a bit
addedOther:When a bug causes you to lose a game on round 1, you only lose -30 rating instead of the maximum There have been a few bugs that put people in situations where a new game they start makes them lose all their rating. This is simply a failsafe in case that would occur again in the future to minimize the loss, without incentivizing people to concede games on round 1.

Heroes:

  • Ambrose: full art!

Units:

  • Community Cauldron: art + animation

  • Piranha Plant: art

Bugs:

  • Stockmoore's Warehouse could give some new/unavailable items

  • Elder Dandelion and Toy Store could still spawn an overlapping unit

  • Refractor could sometimes not find the unit on the right

  • When looking for an opponent, it displayed the last opponents' name for a split second

  • Closing the window while in main menu instead of pressing exit could cause issues with your saved game (this was caused by the new autosave feature in the latest patch)

  • Mechanic would still highlight Solo units

  • Units could teleport and overlap by hovering over them quickly and clicking (especially at lower framerates)

  • You could take damage from an enemy unit that got destroyed in the final frame of the fight

Other:

  • Cleaned up the UI a bit

  • Main menu islands now show more depth

  • When a bug causes you to lose a game on round 1, you only lose -30 rating instead of the maximum

    • There have been a few bugs that put people in situations where a new game they start makes them lose all their rating. This is simply a failsafe in case that would occur again in the future to minimize the loss, without incentivizing people to concede games on round 1.

Source

Steam News / 8 December 2025

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