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Steam News1 March 20251y ago

Patch Notes February 2025

Hello and thanks for stopping in! Sky Link is a flight simulator first, and a combat experience second. It's an exciting game that's no bodies, and no blood. Lots of explosions though!

Full notes

Full Sky Link 2 update

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Repeated intro

Hello and thanks for stopping in! Sky Link is a flight simulator first, and a combat experience second. It's an exciting game that's no bodies, and no blood. Lots of explosions though! February has been a blizzard of activity here at Odisi. We've got a couple of new developers on the team and we're ready to take this game to a whole new level.

What changed

0 fixes3 additions3 changes0 removals
  • Gameplay
  • Maps
  • Compatibility
addedHello and thanks for stopping in! Sky Link is a flight simulator first, and a combat experience second. It's an exciting game that's no bodies, and no blood. Lots of explosions though! February has been a blizzard of activity here at Odisi. We've got a couple of new developers on the team and we're ready to take this game to a whole new level.
changedNEW MAPSAs promised, there are big ideas in maps coming this year. This week in our internal test we played in a really large map, and it was awesome. There is a ton of potential and this one is going to be big.
addedMISSILESMissiles have been really a focus this month. Setting up new pathing and allowing for a quick dodge that isn't super easy to do was the goal, and it's looking really good so far. In playtesting I'm able to dodge a good share of missiles when I have time to respond. Really great to have an option besides tactical abilities in missile avoidance. Now when you skill up you'll be unstoppable!
addedFLAIRSFlairs are missile avoidance tactical ability number 1. When you hear a missile coming you can fire a flair to redirect the missile from yourself to the flair. This month a heatmap has been added to missiles and drones and the flairs are really something to see in the game.
changedFLAIRS[FIXES] The one visible fix that everyone will notice in February is the scorecard overlap issue. There's been an issue as you load into the match, the timer would display a set of overlapping numbers. This has been worked on and a fix has been put in. The scoreboard's timer will now show properly as the game loads into the match.
changedPLAYTESTSDuring our Friday event we do beta testing; checking balance in game while learning to master the finer mechanics of flight. Sky Link: Freefire is difficult to master, though truly easy to pick up and just play.

[NEW MAPS]

As promised, there are big ideas in maps coming this year. This week in our internal test we played in a really large map, and it was awesome. There is a ton of potential and this one is going to be big.

[MISSILES]

Missiles have been really a focus this month. Setting up new pathing and allowing for a quick dodge that isn't super easy to do was the goal, and it's looking really good so far. In playtesting I'm able to dodge a good share of missiles when I have time to respond. Really great to have an option besides tactical abilities in missile avoidance. Now when you skill up you'll be unstoppable!

[FLAIRS]

Flairs are missile avoidance tactical ability number 1. When you hear a missile coming you can fire a flair to redirect the missile from yourself to the flair. This month a heatmap has been added to missiles and drones and the flairs are really something to see in the game.

[FIXES] The one visible fix that everyone will notice in February is the scorecard overlap issue. There's been an issue as you load into the match, the timer would display a set of overlapping numbers. This has been worked on and a fix has been put in. The scoreboard's timer will now show properly as the game loads into the match.

Many other fixes have gone in to have a more stable game, like an issue in Deathmatch that caused issues figuring out the winning team. We've seen this one in playtesting and I'm excited to say it won't happen again.

PLAYTESTS

During our Friday event we do beta testing; checking balance in game while learning to master the finer mechanics of flight. Sky Link: Freefire is difficult to master, though truly easy to pick up and just play.

Last Friday’s playtest was shared on Youtube live, and can be viewed here: https://youtube.com/live/E8M_PWnH4pw We get together every Friday at 1 PM PST and Saturdays at 4:30 PM PST. It’d be awesome if you could stop by and check it out with us!

Join the Sky Link 2 discord to join in on the fun! http://discord.gg/playskylink

Source

Steam News / 1 March 2025

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