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Steam News8 May 20261mo ago

Simon and Friends 0.1.0

NEW WEAPONS Giant Slingshot - units can climb in to launch themselves Medkit - throws a medkit a short distance to heal first unit it touches for 50 hp Bzzichi - a terrain aware flying creature that may or may not reach

Full notes

Full Simon and Friends update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes6 additions9 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • Performance
  • Fixes
  • UI and audio
addedNEW WEAPONS
changedMedkit - throws a medkit a short distance to heal first unit it touches for 50 hp
changedBzzichi - a terrain aware flying creature that may or may not reach its target
changedOTHER WEAPON CHANGES
addedNew category - Placed. Placed weapons are dropped or lightly thrown in front of the unit, similar to creature launches
changedReduced Ask Simon for Help flight speed
Missile based weapons kickback11.5Missile based weapons kickback increased, buffSniper Rifle kickback1.52Sniper Rifle kickback increased, buff

Simon and Friends changes

addedNEW WEAPONS
changedMedkit - throws a medkit a short distance to heal first unit it touches for 50 hp
changedBzzichi - a terrain aware flying creature that may or may not reach its target
changedOTHER WEAPON CHANGES
addedNew category - Placed. Placed weapons are dropped or lightly thrown in front of the unit, similar to creature launches

NEW WEAPONS

  • Giant Slingshot - units can climb in to launch themselves

  • Medkit - throws a medkit a short distance to heal first unit it touches for 50 hp

  • Bzzichi - a terrain aware flying creature that may or may not reach its target

  • Tracker Missile - missile that curves towards target after initial launch

  • Mine - explosive that arms itself after a short distance, then activates when any unit is in proximity

  • Trampoline - boosts jumps

OTHER WEAPON CHANGES

  • New category - Placed. Placed weapons are dropped or lightly thrown in front of the unit, similar to creature launches

  • Triple Missile shots now come out staggered

  • Reduced Ask Simon for Help flight speed

  • Elastic Cord is now a modifier instead of a weapon

  • Missile based weapons kickback increased from 1 to 1.5

  • Sniper Rifle kickback increased from 1.5 to 2

  • Regular/tracked weapon reticles are now camera-aware, same as global (will extend camera if off-screen)

NEW ADDITIONS

  • Added main menu screen

  • Added dedicated custom mouse cursor

  • Added Steam Remote Play Together integration

OTHER CHANGES

  • Level-up animation is now smoother

  • Damage popups that trigger from healing are now bigger and last longer compared to ones from damage

  • Reverted 0.4.0 top camera tracker back from 0.9 of screen threshold to 0.8

BUG FIXES

  • Fixed camera tracking eating more fps than intended

  • Fixed straight-down falls playing the wrong animation

  • Fixed missing launch audio to some weapons

  • Fixed multishot weapons closing turn on lethal/out of bounds damage

  • Fixed melee weapons triggering turn change immediately

Source

Steam News / 8 May 2026

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