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- Silverblood
Weekly Devlog #11 - 11/08/2022
Hello everyone! Since this week's post-con exhaustion is setting in... it's Eevee here, filling in for Vex! I've got some more snips for you from upcoming shiny things... Enjoy!
Announcement - Silverblood
Weekly Devlog #10 - 11/01/2022
Hello everyone! In lieu of a checklist this week, we’re gonna give you additional sneak peaks at some new illustrations we have in the works! These illustrations will be debuted at Con+Alt+Delete in December!
Announcement1 changeGameplay - Silverblood
Weekly Devlog #9 - 10/25/2022
It’s been an artsy kind of week for the team, and we’ve got a few sneak peek snippets to show you here in the weekly devlog update! Art & Design Worked on our new set of illustrations–three have been drafted! Designed 8…
Patch notes5 changesGameplay - Silverblood
Weekly Devlog #8 - 10/18/2022
Hello all! After a well-deserved period of rest, the dev team is back in action. But we haven’t been completely absent over the last few weeks! Admin & Workflow Refined and added to our narrative building tools. Art & D…
Announcement3 changesWorkshopGameplay - Silverblood
Weekly Devlog #7 - 9/20/2022
Hello folks! Vextera here with the weekly roundup. Most of our time spent this week was in organization–we ended up constructing some tools that help us keep better track of our project’s process. Admin & Workflow Made…
Announcement5 changesWorkshopGameplay - Silverblood
Weekly Devlog #6 - 9/13/2022
Hello, everyone! Last week was an exciting week! This list may seem light, but we achieved a huge amount of progress composing the actual scenes in the engine. What does that mean? Stuff like this: [SEE PATREON FOR VIDE…
Announcement4 changesCompatibilityGameplay - Silverblood
Weekly Devlog #5 - 9/6/2022
Hello, everyone! I’m back with some more updates. We’re pushing a preliminary build of our brand new prologue to QA this coming weekend–exciting things abound! But that also means that this was a light week Admin & Work…
Announcement4 changesGameplayUI/audio - Silverblood
Weekly Devlog #4 - 8/30/2022
Hey, all! Vextera here with Tidehead Studios’ weekly devlog! We’re coming close to the end of accumulating all the standard art assets needed for the prologue–all that’s left is one background and a series of character…
Announcement12 changesGameplayUI/audio

