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Steam News21 September 20223y ago

Weekly Devlog #7 - 9/20/2022

Hello folks! Vextera here with the weekly roundup. Most of our time spent this week was in organization–we ended up constructing some tools that help us keep better track of our project’s process.

Full notes

Full Silverblood update

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Repeated intro

Hello folks! Vextera here with the weekly roundup. Most of our time spent this week was in organization–we ended up constructing some tools that help us keep better track of our project’s process.

What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
addedStarted work on a new environment and 3 new sprites.
addedBegan the process for refining the outline for chapters 2 and beyond! Much of this was done with the new tools we built.
addedReleased another installment of Carraway’s Travelogue, complete with one of our new banners!

Silverblood changes

addedStarted work on a new environment and 3 new sprites.
addedBegan the process for refining the outline for chapters 2 and beyond! Much of this was done with the new tools we built.
addedReleased another installment of Carraway’s Travelogue, complete with one of our new banners!

Admin & Workflow

  • Made preparations to expand the writing team! This project will be getting additional writers.

  • Constructed some tools that allow for easier organization and management of our project, especially the narrative elements.

Art & Design

  • Finished another environment!

  • Started work on a new environment and 3 new sprites.

Narrative

  • Began the process for refining the outline for chapters 2 and beyond! Much of this was done with the new tools we built.

Technical

  • Did some testing with parallax environments and camera movements.

  • Finished the rough cut of the first standard scene in the game!

Promotional Content

  • Released another installment of Carraway’s Travelogue, complete with one of our new banners!

  • Released our weekly Silverblood universe lore post!

Source

Steam News / 21 September 2022

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