Full notes
Full Silverblood update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, all! Vextera here with Tidehead Studios’ weekly devlog!
What changed
- Gameplay
- UI and audio
- Performance
Silverblood changes
We’re coming close to the end of accumulating all the standard art assets needed for the prologue–all that’s left is one background and a series of character overlays for certain cutscenes!
Admin & Workflow
Began prepping for QA rounds & planned a meeting.
Art & Design
Completed another new sprite: Leo!
Designed the new ceremonial regalia worn by the Coven during the revised ritual in chapter 1!
Finished Colette’s new sprite expression sets and prepped her to be loaded into the engine.
Revised Lorelei’s base sprite for story needs; completed the expression sets and prepped her new sprite to be loaded into the engine.
Revised Cassia’s base sprite for story needs.
Revised and restructured the original Laithe sprite; added her expression set; prepped her for load into the engine.
Started revising and restructuring the original Sylvia sprite.
Began work on two new environments!
Began work on three additional sprites: Theodora, Solana, and Henry!
Narrative
Made notes for changes to a scene near the end of the prologue.
Music & Sound
Listened to Kija work on the new ritual song live on Stream!
Technical
Worked more on getting the UI established!
Built a custom shader tool to support some of our unique sprite layering needs.
Updated files on the Edith sprite and made some new expression prefabs.
Promotional Content
Released another installment of Carraway’s Travelogue, complete with one of our new banners!
Released our weekly Silverblood universe lore post!
Began prepping two videos, coming soon to a post near you!
Merch
The t-shirts came in!
Screenprinting got pushed back due to a number of issues, but we’re looking at starting next week instead. We’ll post when we have a clean test shirt available!
See you all next week!
Source
Changelog.gg summarizes and formats this update. How we read updates.
